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Alex.Reiter

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Posts posted by Alex.Reiter

  1. Hi Generals!

     

    -Unit movement is now faster. Good thing, made game more smooth.

    -Even the game sound ambience is amazing, it would be great, that different rifles make slightly different sounds, echo sound would not be bad.

    -Make captured/dropped weapons available right in the unit purchase screen.

    -Distant combat backround  or are we fighting the whole Grand Campaign alone?

    -How many bodies do one fallen men visualize? Hundred? Two? Random?

    -Multiplayer, maybe even for GC.

    -Availability with some guns and cannons are too low. Always wanted to try horseman with sawed off, but never find so much. Also, trying to have sniper skirmishers is sooooo hard, because there are no rifles! Cannons are rare too, not interested to buy 2 cannon unit.

    -Option for friendly fire. Using my Napoleon as super-shotgun, towards 2000 men,fighting in melee, killing only enemy troops is not very realistic.

    ##Because graphics are simple but clear and beautiful, you must focus on sound to make immersion and you have done the right thing. All I ask that you raise the bar even little, adding distant backound fighting ambience, rifle sounds, that differ little each other (Or did every gun sound the same?), add echo from firing sounds. After these, the immersion is suberb!##

     

  2. Was there Gatling gun in Civil War? If so, PLEASE add it to the game!

     

    Yes there is! 

    The Gatling gun was first used in warfare during the American Civil War. Twelve of the guns were purchased personally by Union commanders and used in the trenches during the siege of Petersburg, Virginia (June 1864 – April 1865).[9] Eight other Gatling guns were fitted on gunboats.[10] The gun was not accepted by the American Army until 1866, when a sales representative of the manufacturing company demonstrated it in combat.[11]

    https://en.wikipedia.org/wiki/Gatling_gun#American_Civil_War_and_the_Americas

  3. 42 minutes ago, Catskinner said:

    I've now played the campaign through to Shiloh as Union and Confederate on BG difficulty. In my experience, the Confederate campaign, thus far, feels like playing on an easier setting than Union - I'm not saying it was too easy as the Rebs but, again in my experience, it was significantly easier than the Union. Has anyone experienced this?

    I have also noticed same.

  4. Officers did not have any weapons? It would be great, for example, enemy skirmishers surprise players command unit and shoots some down. Then player withdraw the unit, but it has time to reply to the fire. Also, attacking with commander unit to the ongoing battle could give massive morale boost to own troops. I meant close combat fighting.

    If it is historically true, that they had no weapons, then it is like it is right now.

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