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Dear Developers,

solving boring time on Waters:

- put named pvp pirates there Hunting Players and nations which are growing depending how many ships they rob. The pirates should have elite random ships which can be overtaken from players. After be overtaken, pirate will Escape and start his "carrier" again. They should only attack Players are worth to be attacked so Beginners shouldn't be touched. This Point could also make Little ships interesting again if you give some pirates Little elite ships. (you will Need also more Trader ships)

- Random Ships. No 2 ships are the same in reality! Randomize Attributes depending on other Facts like Wood type.

- Upgrades should have random Attributes too.   

br

Rolking

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