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The Frog

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Posts posted by The Frog

  1. Nick, a suggestion for historical realism: you're talking about highlighting skirmishes with about 2,500 per side, which is roughly large brigade size at Gettysburg. Because of the spring's warfare a large number of brigades were commanded by colonels already and even more took charge during the battle. The Union's First Corps, for example, had 3 of its 7 brigade commanders on the morning of the first day at the grade of colonel, and 5 of 7 by the conclusion of the battle.

     

    But more importantly than what name to put on the officers, I think it brings up something else awesome about your game. The computing power of modern technology means every game is designed with the false notion that the key to the battle is Major General George Meade or General Robert E. Lee. But in reality, Gettysburg was won as much by Colonel J. Lawrence Chamberlain and Lt. Col. Rufus Dawes at the regimental level. And reading their reports, it's evident that a whole host of unknown majors and captains and lieutenants made those decisions. With the limits of numbers leading to your decision to break up the battle into its individual tactical components, you're creating a product unlike any other--one that actually reflects the dynamic experience of warfare.

     

    And if you successfully create a way where success or failure then affects all future battles (i.e., achievement of the objective is not required for continuing the game), well, you've really got something, sir. So consider really focusing on colonels, and those individual moments!

  2. Don't remember the correct story of Gettysburg..I think Lee wanted to swing far north to get a preliminary distance from the main union body. But there was something about a deppo of military equipment the south wanted to capture there (maybe just shoes) and a minor clash developed to a full battle. So resources have big importance as well. 

     

    Agree very much on your points. As for the story of the battle start, since it's tangentially relevant, that was an old yarn made up after the war by Henry Heth about needing shoes that nonetheless was picked up by the Lost Cause advocates like Early and Fitz Lee. It's a very romantic notion that the Southerners wouldn't have fought there except that they were so gee-shucks down on their luck and almost whipped the Yanks anyway, shoot! In reality, it was a recon-in-force precipitated by the dearth of Southern cavalry that got out of hand when John Reynolds showed up with the Northern First and Eleventh Corps.

     

    Better example of shortage of supplies is during the third days' actions, when Longstreet ordered Pickett, et al., forward before he had confidence that the Union position was sufficiently weakened because he was told if he didn't there wouldn't be enough ammo for the artillery to cover the attack.

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