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reef75

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Posts posted by reef75

  1. 1 hour ago, Zuikaku said:

    Invade order for TFs still does nothing at all. Parked spanish TF of 2BBs, 6Cls and 6DDs with invade order right in front of New York ,it just sat there for a year and generated no missions at all.

    Manual says Invade is to kill more transports and offer less protection to your own. Opposite of protect role.

    • Like 1
  2. 38 minutes ago, Littorio said:

    That still might be a bug, or at least really crappy design. If the slider starts out at 100%, visually indicating it should be there, but yet you need to jiggle the slider around for it to work...that sounds wrong. I would tell them.

    Will do 👍

    • Like 1
  3. Figured it out and probably just my inexperience with the game. When setting crew for Mothballed ships my slider was 100% and figured it would apply that crew. I needed to slide it down from 100% and back to 100% for to actually take effect. Now i can recrew ships sat mothballed no problem. 

    • Like 1
  4. It's Early Access.

    A quote from the Steam release Dec 10.

     "The campaign is currently under development, but it already offers many hours of gameplay. The campaign is going to have 10 playable nations (now it has 2), the map will be expanded to cover the whole world, and all gameplay mechanics related with the campaign will be completed during the Steam Early Access phase. While the game is available in Steam Early Access, we will add more functionalities for the core game, expanding the ship design options and the battle gameplay.

    All players may participate with their ideas and feedback so Ultimate Admiral: Dreadnoughts becomes the naval game you always wanted! We deeply thank everyone who has supported us and welcome everyone who is interested in naval warfare to play our game and have real fun with it." 

    Give at chance, good things will come.

    • Like 2
  5. I realise this is early campaign WIP yet was wondering if i'm doing something to cause mothballed ships. I'm pretty much on par with the Germans playing as UK. I built 6 new destroyers and they were mothballed. I have 2400+ spare crew. I scrapped older models and still they remain mothballed even while having less DD than the Germans. I build all other ship types which become active no problem. Any help appreciated. 

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