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SeeIgel

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Posts posted by SeeIgel

  1. 1 minute ago, Koltes said:

    wtf? can you enlighten me what is my agenda?
    This will negatively affect OW hunting. This is a PVP game. With RVR mechanic so much lacking that its content driving people away from the game what else is there left? OW hunting.
    But with 300-600 players online you dont have a choice of hunting one nation. I have outposts to visit GB, US, RE, FR, SP, SW, DN... Not always you can tag someone in the OW as they are already fighting. Now this is gonna limit me even further with PVP...

     

    Then maybe the nation with 60%+ of playerbase in it should split up. With 600 guys online I don‘t have any problem to find someone to tag

    • Like 2
  2. 1 hour ago, admin said:

    Hello Captains 

    There is a mechanic in game where you are able to join enemy battles if they are open and support one side or another. 
    It works like this

    • You can support other nations in combat in open sea by joining one of the sides (any nation even if you just captured their ports)
    • If your nation (for example Britain) have joined side A only British can join side A after that
    • This has no consequences for the player and it opens up exploit ability that players use.
      • For example joining for the enemy side in one battle and then joining on your side in the next one and helping the enemy. 
      • This also creates confusion for new players and atomizes the unity in the nation. (When different clans are allied to different nations)

    We are no longer satisfied with everlasting ability to false flag. 

    Admiralty ruling:

    From the next patch National flag Karma will be implemented (Reputation persistence). 

    • You will no longer be able to join to support a nation if you have ever joined a battle against that nation.
      • For example. If you as Spanish captain side at least once joined the battle against Britain, you will never be able to join the battle on the British side.
      • This ruling does not affect direct honest flag vs flag attacks (Player from Spain attacks player from Britain or vice versa
    • Your reputation levels will be indicated in the player info panel under your rank. 
    • You will be able to clean your reputation if you made a mistake by paying a significant fine.

    Please make precautionary changes in your allied relations and change nations if necessary. 

    This mechanic might also spread on port entry rights (both into positive and negative ways).

     

    Thank you for your efforts and all upcomming new ideas! Good to see a very active developed game.

    I like the idea of karma, binding the players to the decition they make. this could improve the worth of the flag you carry.
    The only problem I see is that if you can pay off the karma, the whole idea gets neglected for the vets, while it is very punishing for new players (who maybe don´t even understand that system right away).

    My suggestion: To support the devs I´d even pay for a "Karma DLC" that is working like the forger DLC maybe. So you can reset the karma and your relation with other nations once in a week  or month p.e.
    I think the idea has potential to decrease the random ganking all the time and could bring a silent/stealth alliance system if clans have to communicate whom they help if they want to pvp together.
    Maybe the players who always try to make this game a historical version of WoWS with lobby fights and random sinking won´t like that. But for a beautiful simulation it is surely a benefit to bring a system into the conflicts like that

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