Sails The 20% steps are sometimes to big. You should be able to trim your sails more accurately. I suggest 5% steps, that are used when you press SHIFT + W/S then you can use 20% or 5% depending on your need.
Also I suggest that double press of W sets sail to 100% and double press S set sail to 0%. Similar to full ruder left/right.
Ruder It would be great if you could fix the rudder to other values than full or neutral. My suggestion is to split the rudder into 5 steps. When you double press A/D works as before set to full rudder. Press SHIFT + A/D one step left/right. Fife steps would look like this FL-4L-3L-2L-1L-N-1R-2R-3R-4R-FR Some examples for that:
Rudder in neutral and press SHIFT + A = 1L.
3L and press SHIFT + D = 2L
FR and press SHIFT + A = 4L
NPC Trader At the moment NPC trades fight to death which does not seam very logical. I think they should try to escape as they do now but when they have no chance of winning or escaping they should just surrender.
Little things you'd like to see
in Current Feature Improvement Suggestions
Posted
Sails
The 20% steps are sometimes to big. You should be able to trim your sails more accurately.
I suggest 5% steps, that are used when you press SHIFT + W/S then you can use 20% or 5% depending on your need.
Also I suggest that double press of W sets sail to 100% and double press S set sail to 0%. Similar to full ruder left/right.
Ruder
It would be great if you could fix the rudder to other values than full or neutral.
My suggestion is to split the rudder into 5 steps. When you double press A/D works as before set to full rudder. Press SHIFT + A/D one step left/right. Fife steps would look like this FL-4L-3L-2L-1L-N-1R-2R-3R-4R-FR
Some examples for that:
NPC Trader
At the moment NPC trades fight to death which does not seam very logical. I think they should try to escape as they do now but when they have no chance of winning or escaping they should just surrender.