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reiser

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Landsmen

Landsmen (1/13)

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  1. Obviously you all (admin included) miss the many points I was trying to make. I’m playing on PVE server now because I’m not welcome on the PVP server, fine whatever, way to welcome back players. i’m trying really hard to be civil but everyone’s posts do not add to the discussion. i’m a captain on PVP server. When I came back all I had was a T brig. I left port only to lose my ship immediately to Le Requin squad. @admin says I can outrun them at 180, yet I was destroyed while running at 180. They turned me into the wind, boarded, one volley and I was 0 crewed. What the hello kitty is the point of suggestion section of the forums if everyone is just going to tell you to hello kitty off and play PVE? this is why your steam rating is shit and this is why people complain about this game endlessly on other mediums. This game was really good at the beginning because people actually cared, I remember I did, and helped kick people out of the capital area of KPR but now I play US. when I came back (after the UI update) I had nothing. I did a mission or two only to lose, then to get out of my capital (where there’s the only 7tier missions) where I run into DLC fleet. @admin says I should be able to outrun, which I haven’t seen nor could do myself, at 180 full sail. I’m OK with ganking, I love PVP, but you have to let players OUT!!! I can’t leave my capital without getting Le Raped. i used to have so much fun in PVP server but if this is your normal than any new player will just quit as they can’t get out of their capital to complete their first mission without it being camped. I don’t need lessons on how to play (I am rusty but I’ve had no problems sinking ships in PVE). There’s just too much hardcore right off the bat that makes vets such as myself start to hate the game. i also find it accurate that those with high post counts say “that’s what it is” while people with lower post counts agree with a few of my points. It just goes to show how disconnected dev is from reality.
  2. You have great reading skills... you missed the fact that I can’t leave my capital without getting Le Raped.
  3. feel free to lock this thread because it's going nowhere.
  4. The biggest issue with PVP server I see (as a US player) is the fact that not 3 ports away is a pirate stronghold and they camp outside of Charleston all day long preventing people from getting out. I tried multiple times only to get tagged by some Le Req BS. I gave you my suggestions, pro's/con's, but it's clear you all don't give a damn...
  5. I created a PVE player because I was tired of getting raped outside my capital on PVP server. I can't leave my capital without getting ganked on PVP so... To me, that's a really really big flaw. I also never asked for assistance on here, just gave you my opinion of how someone sees this who came back to the game. I played PVP server primarily before, not PVE. But I can't get out of my capital to go sinking ships when I'm in a basic cutter and getting raped by Le Req's everytime I try to leave capital port....
  6. This is counter to pretty much every game out on the market, it's not intuitive and is really bad mechanics. If you get a new player and they see they can take missions out of their capital but you say NOT to go sinking ships, you're priorities for getting new players into the game is flawed.
  7. Also, I tagged a Belle Poule in CT port only to see that the port gunners are asleep. They never fired a shot. Even with the Belle Poule right under their noses, they just sat there. There must have been 100 yards from the Port Gunnery Tower (60 guns) and not a single one fired upon the enemy. That to me says it all...
  8. First off let me say I'm a big fan of the concept of the game. As an old player (first hit steam) I fell in love with the gameplay mechanics and the sailing aspects of the game. It's the best. I've played Voyage of the Century / Bounty Bay Online - Pirates of the Burning Sea - Sid Meiers Pirates - and the like. This is a game we've all been waiting for! That is, until they wen't and broke the game. Pros: New UI! - It's great, it finally feels like a polished game! Ships! - A ship for every occasion! Cannons! - Broadsiding never felt so good! Fleets and Multiplayer - Bring your friends to the fight, work together, coordinate! Cons: No trade ship spawns - new players have no choice but to grind missions Tier 7 missions - grab a basic cutter and head out to make money only to face a Lynx or some other Tier 7 ship that takes you to task. There's no hope in the noob cutter. Don't even bother. Base Raping - USA on PVP server constantly has enemies outside Charleston making any new player rage quit. I lost my only non-noob ship (Traders Brig) after doing a mission only to be sucked into a battle with 3 pirate players. Either the invul timer needs to be extended or National Capitals should be off limits to other nations. Grind - One Tier 7 mission awards less than 50xp and less than 1000 reals, I would need to grind 20 of these to afford a ship w/ guns, only to fall victim to base raping as stated above. Imbalance of ships. Tier 7 missions should ONLY spawn cutters for your basic cutter, I've failed 5 missions in a row because I would just get dominated and out gunned. This isn't what the new player experience should be. I was forced to do this because of base raping as stated above (no other ships to use) Trading - Buy Low / Sell High - I should be rewarded for hauling goods far away, but when you look at the buy/sell prices, a lot of goods don't have a trade route at all. Taxes - Adding tax for everything only makes sense when there's a way to reduce it. Port tax is understandable but taxes to place a contract, to collect from labor buildings all needs to go. There's no point unless there's a skill/method for reducing it. It only adds ambiguity to commerce and makes it really easy to lose money on something that looks like a sure bet for profit. This is my experience coming back to the game after the UI changes. I have my XP from way back when but I have no ships, no money, no guns/goods, and I'm constantly up against a brick wall with base raping, noob missions that just destroy the crap out of you. I've done the tutorials, don't tell me "get good". I hit with almost every cannon and still get sunk in the basic noob missions. I don't know why I continue playing considering all the cons, maybe it's wishful thinking but as it stands, the game is broken. The XP/Money curve for this game is worst than Eve Online, which is legendary of punishing new players. If you want more players, you need to fix Tier 7/6 missions to be easier to complete, you need to protect nation capitals from base raping pirates/players. There should be a buffer zone around the capital that other nations can't attack within. If you want new players to stick around that is. If it wasn't for the generosity of my nation, I would have rage quit already. What the hell happened to this game? It used to be hard, but do-able. Now it's damn near impossible as a solo captain. Fix your game!!! I spent good money on this game and it's been sitting in my Steam library for 2+ years waiting for you guys to finish up the development, only for you guys to completely eliminate any solo captain opportunities. Stop listening to the vocal minority and start looking at stats. If you don't have stats on what works and what doesn't then you're doing it wrong. And before people post their hate responses know this. I played a LOT of the game at early access launch, I also had a dozen or so friends that bought the game based on my recommendations at the time. But because of the above bullets, none of them play anymore. One of my friends said "I'd rather have a coronary than lose over and over again. I quit". Do not cater to end-game players, you need to soften the curve for new players if you want the game to grow.
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