Jump to content
Game-Labs Forum

Captain Underpants

Ensign
  • Posts

    115
  • Joined

  • Last visited

Posts posted by Captain Underpants

  1. So poor fox2run is our guinea pig then?

    Skully, what do you think of the fact that the majority of players seem to think that we should punish fox2run although he has, to my knowledge, never spoken abusively (in fact he has always seemed to defend his views quite politely) to another player, been racist, homophobic or similar or tried to scam players etc. He is simply playing the game in a way some others don't like and despite breaking no rules, the consensus seems to be that we should punish him for it.

    I know I feel rather unsettled about this and wonder if you feel similarly?

    • Like 2
  2. There is such a thing as true trolling and griefing. Where players abuse each other in-game or on the forums, where players use discriminatory or offensive language, where they scam each other or even try to force players out of the game, then I believe that action must be taken and that it is the responsibility of the devs and not the players to take such action. Fortunately we have systems whereby devs can be notified of such behaviour and they can deal accordingly.

     

    I do not see evidence of Fox2run doing anything even approaching this, and whilst he may be irritating, it is better to simply ignore him if you don't like him, rather than try to convict him and punish him for acts that break no rules, except unwritten social conventions that only some acknowledge.

     

    Stepping out of the 18th and nineteenth century for just a moment, and into our own 21st century, I believe Fox2run would be guilty of breaking social norms, but he would not be guilty of breaking any legal law for which he could be brought to trial.

     

    As much as people lying, being rude, obnoxious, boastful, being un-pc etc etc may, in some cases drive me crazy, I do not wish to see those things becoming illegal.

     

    Moving back into the 18th/19th century once more, if fox2run or other players do break all the unwritten social rules we have and, as such, annoy and frustrate other players, we will not need a formal sanction to punish them. They would, instead, reap what they sow and not find anyone willing to sail alongside them - that would be punishment enough.

  3. Having viewed the original post, I find the specific allegations against the defendant to be spurious.

     

    As follows:

     

    First. With treachery, by admittedly attacking a French ally.

     

    The French captain was only an ally of a select number of Danish players who had chosen to be so. Fox2run was bound by no alliance with the French nation; rather, according to the game mechanics he was, at that time, officially at war with the French. With the introduction of the new Alliance system and it's further development, a player's enemies and allies will become more clear, but the accusation relates to a time prior to these changes.

     

    As a loyal British captain from a large, loyal clan, I find it frustrating when a player or clan acts outside of the wishes of the dominant part of my faction. Nevertheless, I defend their right to do so and reject once more the notion that any Danish player or clan had the right to order Fox2run to ally with any other faction with the, then lack of a diplomacy system in-game.

     

    Therefore, you have accused Fox2run of behaving in a way that may frustrate and annoy certain other players (I would be one of them), but you have not accused him here of a criminal offence.

     

     

    Second. With inattention to the progress of the enemy, with treachery, with incapacity as a Komandør respectively; by admittedly joining Port Battles with under-classed ships.

     

    Once more, Fox2run is not being accused of anything here that could be regarded as criminal. At this present moment in time, there is no formal 'ownership' of a Port Battle (though this may change), and as we are assured that Fox2run was not using an alt to deliberately sabotage an attack, we must assume that he was fighting in the best way he believed and with the most appropriate ship according to his circumstance (which he has described). Again, we might consider his behaviour to be irritating and frustrating. However, we cannot find him guilty of any criminal offence.

     

     

    Third. With neglect of duty, with disobedience respectively; by admittedly not following Orders in such Port Battles.

     

    The prior principle applies here also. No player can claim ownership of a Port Battle in any real sense. The underlying assumption here is that certain Captains have the right to issue orders to other captains when in battle. However, this assumption has no foundation - on what basis are we deciding who has the authority to give orders? Fox2run has just as much right in fact to give orders and assume obedience as any other player. Until we have some formal mechanic/system to which all must abide, Fox2run cannot be convicted of disobeying orders which were given with no authority or mandate whatsoever.

     

     

    Fourth. With general misconduct, with griefing respectively; by not showing the expected social behavior of a Danish officer.

     

    In any court of law, a charge must be specific to a particular event or action. This charge is not specific in any way and, therefore, cannot be considered by a court.

     

     

    In summation, I would submit that the behaviour of Fox2run has been irritating and frustrating to some. However, I cannot see any place where he has broken any in-game laws or disobeyed any orders which had a right to be given. Whilst I may not approve of all of his actions, I defend the right of Fox2run to play Naval Action as he sees fit, free from punishment or sanction.

     

    I note and express my consternation with the fact that certain players have taken on the mantle of authority and the right to give orders to all within their faction, yet whilst having no grounds or basis to do so. There is a difference between voluntarily submitting oneself to another's orders (as I do frequently), and being forced to obey by someone who has no mandate whatsoever.

  4. It is clear that a pirate (dishonourable by nature and unworthy to stand as judge) is acting as judge of a Danish player's actions within the Danish nation. Surely this is most inappropriate.

    I perceive that no clan, player or group within a faction has the authority to issue orders to any other. This principle holds even with informal alliances made by such groups and views regarding how any other captain should play the game for which they have paid. To do so sets a dangerous precedent wherein players with no actual authority may dictate to others; where might allowing this lead?

    I hold that no player should be punished or judged for not using external programmes such as TS. Once more, this sets a most dangerous precedent; namely that certain players would be excluded from game content despite having paid just as much for said game.

    It is noted that the admiralty (devs) have issued not even a warning, let alone any punishment to the accused. As stated before, any captain is free to play as they wish save for cases of extreme anti-social behaviour which are judged by this admiralty. Without any such judgement from a genuine authority, how can those with none act as though they may dictate to others?

    I, therefore, submit that this is nought but a kangaroo court, with no real authority and judged on the basis of idle gossip and rumour-mongering rather than any hard fact or probable and enforceable misdemeanors.

    I, therefore, find fox2run not-guilty on all counts, and express my outrage with these proceedings and my concern at the direction such informal courts/lynch-mobs may take us all.

    Yours respectfully,

    Captain Underpants (on shore leave back in Blighty with his new-born daughter)

  5. I would also like to add my congratulations to the Spanish faction for their work last night in defending Robras and capturing two British ports. It was good to see two sides actually engaging in good combat with each other and even though I was fighting for the British, it was good to see the Spanish coming out on top.

    • Like 3
  6. Is it so difficult to understand that betrayed us, they threaten us on leave us without ports and waged a campaign to discredit us without precedents?

    On this server we will ally ourselves always with whoever be necessary against Britain.

    And if one day they destroy us or force alliance we will fill their battles with our ships without firing once against the enemy.

    They have made a strong bet against the wrong enemy. Their wiles and lack of sportsmanship will not go unpunished. Spanish players never forget.

    You're saying that Britain betrayed you yet it was Britain who did everything possible to ensure peace whilst you insisted on war?

    You were warned that if under attack on two fronts Britain would have no option but to neutralise you as a threat (to protect it's own player base) and close one front, yet you still resent Britain for doing so.

    You say that you will always ally against Britain no matter what, despite British players having no desire to fight you continually.

    I really don't think the British council have any desire to 'one-port' Spain and do not see this as a likely outcome. What I think Britain will do is push Spain back as far as it takes to safely secure that border and no further - indeed I hope that this is the end result.

    All-in-all you pick a fight with an enemy that you claim is stronger than you yet does not want to fight you. Then, upon starting this fight you get upset when you get beaten.

    I mean, if I was to physically attack the world boxing champion despite them not wanting to fight, I can hardly complain when he whips my ass!

  7. Contrary to what people may think, I (and other British players) have an enormous amount of sympathy for regular Spanish players and we don't want to see the Spanish player base decimated. Rather, we all want to see a competitive and active Spanish nation.

    • Like 1
  8. You can't say......... Spanish players can't play...... Why?........ Because we don't want.......

    Again, I cannot understand the accusation that Britain is stopping your players playing with their setting of port-timers. More specifically I don't understand your view that Spanish players want to play in port-battles when Britain and her allies rolled through 30+ ports (with timers set by Spain) with little or no opposition.

    Sure, if there had been at least a minimal resistance you may have had more of a grievance.

    And don't fall back on the 'it was our holiday and, therefore, we could not play' excuse when other nations (Including Britain) were having a national holiday also.

  9. 1

    Unbalanced completely in favor of British and Americans. Little progress since January gameplay and always benefiting them.

    And that's why I really can't understand the actions of the Spanish and their attitude.

    If you believe that the situation favours Britain, why on earth would you choose to go to war with them when they have tried nothing but to pursue peace with you? Why when warned and knowing what the consequences of choosing war would be, yet still choosing that war would you complain when those consequences happen?

    I think the real truth is that the Spanish thought they were going to have an advantage over Britain by joining a 5v3 alliance that surrounded British waters and presenting a difficult multi-front conflict for them.

    I think the Spanish were actually looking forward to wiping Britain out with their allies (something they have always longed and tried to do), but are angry and salty after being well-beaten by a better organised and coordinated GB/US/VP alliance whilst abandoned by their 'friends.'

    Rather than throwing accusations around following your defeat, try looking at your poor initial strategic choices when choosing your enemies and the lack of support from your allies.

    • Like 1
  10. Well gentlemen,

    This topic has gotten very much out of hand. The personal insults have become direct, intentional and serve no purpose other than to show your ignorance and or general maliciousness, this has been on both sides of the argument. Spain is at War with GB, this is true, however it has been said that it was in the manner the war was fought that dictated the true victor.

    Very few here, speaking of the war and the actions taken have presented themselves in a manner that would consider them victorious. Reading the comments about exploits, personal character, the weakness of nations, the skill at which they play and then some very off topic comments from some very angry people. This is a test phase alpha gentlemen, if we don't test it, how will it get better? Does each nation set timers according to when their players are awake, yes, does GB have a large player base, most definitely. However they are spread across an almost 24 hour clock. I would be impressed if we were able to muster double your number at any one time.

    I personally will no longer entertain the port timer argument, it will be gone soon and replaced.

    I have much respect for many of my enemies, especially those who have fought on to the end, the Swedes and the French were the last I fought in major engagements. My hats were off to those fine folk, everyone fought with honour and decorum, I personally do not enjoy fighting the Spanish.

    There are those among the pirate nation (hated that they are) that have also shown exceptional skill and are rightly to be feared in smaller engagements.

    However I stress, that the comments being flung around this thread have made me question how old we are, how mature. Because this senseless name calling needs to stop. Either that or like everything else it will be reported, shunned and eventually the poor person who does not change their attitude will find their voice a tiny little squeak amongst the debating adults.

    Fight this war as gentlemen, or keep your toxicity to yourself.

    Yours hopefully,

    Ravenburg.

    This, a thousand times over.

    Though I suspect your wise words will have as much effect as farting in the wind, human nature being what it is...

  11. In this case I was not talking about port timers, I was talking about zerging

    And yet, as has been confirmed on this thread already, most of the Spanish ports were taken by a very small number of ships; often only 2 or 3 - hardly a zerg...

    Nonetheless, Britain has spent most of the time since the Steam release fighting on multiple fronts against multiple, more numerous enemies. The current 5v3 situation is more of the same and explains why Britain chose to isolate one enemy and bring numbers in a concentrated manner.

    I fail to see the argument you have with 'zerging.' Surely putting the numbers you have in the right place, at the right time, causing you to outnumber the enemy is simple common sense and to do anything else would be simply absurd.

    Every faction in this game has always tried to create a situation where they outnumber an enemy and tried to make the most of those numbers - and rightly so.

    • Like 4
  12. The thing is very simple. We can win to USA, we can win to Dutch and we can win to Britain. We don´t bother about three enemies, we can even fight various fronts and beat the three at the same time as we have demonstrated during weeks.

    The only thing we can not face are 12 flags from three nations and a fourth nation screening in an interval of 3 hours. This is a game and is suppossed to be fun (yes, also for us) and not to be a job. Multinational zerg it is not a coalition of war, it is not a legit strategy. It is a sign of your frustration at not being able to beat us cleanly. For weeks you have attacked Santiago one day each, wear down us, until our people have started to get tired and our ships to be lower quality than yours. This is the key of your success, you are not Nelson.

    But you will not win this war until we decide that we have been defeated and that will never happen.

    We will not give your share of fun at our expense. We will adapt and find our fun elsewhere.

    You can throw your offer in that dark hole of yours where the sun never dawns.

    You are telling us that you are seriously complaining about having to fight against 4 nations (when you actually have 3 allies) who are constantly attacking your ports, pulling flags and making playing the game feel like a job?

    You have a very short memory it seems:

    Welcome to what the British faced for months on end. Except that the Brits were genuinely on their own against four coordinating nations (of which you were one - the wheel turns does it not?) and gave their enemies a damn-good fight.

    Absolute hypocrisy - if you can't take it, then don't dish it...

    • Like 1
  13. I not was present on 4 of this loss, the only fleet i personaly lose was a shallow water becouse lol for months we did not do sw, so we went there with longs and enemy got board setups and caronades, so they won thx to that.

    In deep port i never lost a battle with 25 sorry o/

    More excuses?

    Changing your mind on what happened again?

    May I have some of what you are taking? It seems like pretty powerful stuff...

  14. If for plenty you mean less then 5?

    Yeah we differ on the concept of plenty, vs how many won? 100 ? congratz on your 5% success rate, tbh the only fleet i lost lead by me was a shallow water fleet LOL, beside that the only fleet sorry lost where throaway fleets vs much superior odds+towers, and we lost only a quarter of the fleet. I never lost an entire fleet not even half fleet in over 100 battles.

    When i called 25 sorry in a fleet we always won, last was an inger fleet 18 vs 22 usa, and we lost only 1 guy

    Erm...I don't play for USA...

    You seem to change your mind as often as I change my socks...first you were saying you have never lost and now you are saying it is 5 times...you seem confused you poor man.

    What with your delusions, narcissism, need to be the centre of attention, anger management issues and much more, you would be a psychiatrists wet dream.

    So could we have your brain for scientific research? I doubt you would miss it much...

  15. Most important usa never managed to reduce their enemy to the minimum terms, so ships and battles matters 0, they are like roaming gang in eve online, you can go around and gank thousand of ships, but if in the real fleet battles you lose your space, you lost.

    You always confused a tactical victory with a strategic victory.

    Lol... There is always some excuse with you!

    Truth is there have been plenty of battles (many posted on this thread) in which Sorry have been defeated and no matter how many excuses you make; you know it, I know it and everybody else knows it.

    But never let the truth get in the way of a good lie eh Vicious?

  16. I don't have a problem with people coming up with sound ideas, but sadly the majority of what I read from non pirates is nerf nerf nerf.

    • ​Pirates should not
    • Pirates should be restricted
    • When a pirate is captured or sunk, his account is sunk. ((LOL))
    • No Port Battles
    • Crew number restrictions
    • Nerf
    • Nerf
    • Nerf
    My favorite is restricting pirates to frigates, knowing full well that the majority of PVP clans sail in numbers with much larger and more powerful ships.

    To note, as usual, 90% if the posters here are not pirates, have never played pirate and have zero empathy with people who are / do. Basically when I read these ideas, I realise that most of you DO wan't pirates in the game, but you want to make them so weak you can swat them off like flies.

    I am sorry but what you are saying simply isn't true at all. If you go through the thread properly you will see that nobody is asking for the pirates to be nerfed to hell.

    A lot of people have posted here (including myself at the very beginning) suggesting various changes to Pirate mechanics with the goal of giving the Pirates a unique appeal. That does mean giving them certain disadvantages but we have all been proposing advantages too, to balance things out.

    Amongst others, ideas have included giving Pirates the ability to create hideouts, specific boarding bonuses and specific ships - all of which would be unique to the Pirates.

    Most people are not suggesting limiting Pirates to frigates only (I certainly am not). What is being suggested is things like stopping pirates building them (but allowing them to capture) and giving boarding bonuses to compensate.

    Like most others, I HAVE played as a Pirate but quickly gave up after finding it no different to any other faction (apart from being a bit easier).

    I would be far more likely in fact to play as a Pirate again if it provided a completely different, exciting type of game play to any other faction. Basically, I would be more likely to 'take the black' if it actually felt more 'piratey.'

    The vast majority of us seem to think that the Pirates need to be changed - rather than accusing us of wanting them nerfed, please contribute by suggesting some more positive and cool features the Pirates could enjoy.

    • Like 1
  17. I like rather small changes, and then chaining and slowly getting "there".

     

    So, the 1st baby step...

    - No Port Battles for pirates.

    - Everyone can have outposts in freetowns, but only Pirates can teleport to those.

    - Remove teleports without cooldown, piratism is all about OW.  Teleports without cooldown are bad for the pirates.

    - Max ~300 men, they just are not able to organize more under one and the same captain.

    - Only pirates are able to teleport ships in Freetown outposts, from the battle results screen.

    - Before attacking your countrymen, add "Are you sure you want to attack... Because....".

    - Soft reset, all property in redeemables for everyone, you can choose your nation again.

     

    2nd baby step...

    - Pirates will get a bit different stats for the ships.  eg. a bit more men, 1-2 cannons, or bow chasers, etc.  Why not also some penalties, if fits in the picture.

    - No Marines, but pirates are in general better boarders, just to balance it out.

     

    3rd step

    - Design raiding mechanism.  This may not be a baby step anymore.

     

     

     

    ....

     

    Pirates are maybe the biggest nation.  Remove the port battles from pirates, and I am sure we can see decreasing numbers.

    All those clans joining pirates, because they are getting their ass kicked, or issues in their coalition.  So no Port Battles for pirates, and all true pirates will stay, and the fake ones leave.

     

    I think you are spot on that all these ideas, even if liked by the Devs, could not be introduced at one time and soon. I, like you think that things would need implementing on a step-by-step basis with the most important things first.

     

    Top Priorities:

     

    Making Pirates port raiders and not port capturers.

    Making it harder and more costly to switch over to Pirates (loss of assets, long cooldowns on nation switching wtc).

    Stopping Pirates building SOLs.

    Giving Pirates innate bonuses to boarding etc.

     

    The rest of the ideas we are coming up with here are brilliant but havens, privateering, letters of marque and so on would surely take the devs a fair while to implement/code and would be a long-term aim for us to look forward to.

     

    As long as we deal with the top priorities first (and diplomacy mechanics), I think we can get the game on an even keel again and ensure it's long-term future which is the most important thing now.

×
×
  • Create New...