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Posts posted by Capt.Pig of the seas
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WE NEED IT, NOW!
Viva San Marco!!
(ps. This is did from a British thats doing me so proud of my bornplace origins)
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Amazing story about the last victoriuos Admiral of the "Serenissima" (Most Serene). A glorious 1000 years history of republic closed with the service of this great man.Great admirer of the Royal Navy, tried to modify the Venetian fleet on the model of Royal Navy. Unfortunately he didn't have enough time.Thanks a lot my dear friend for this article, and made from a RN sailor, give that much more value and significance
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We need the Fama! would be a great adding for Naval Action!
And so beautiful!
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Distance to wreck is already discussed at http://forum.game-labs.net/index.php?/topic/15614-wreck-distance/
ok thanks!
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Ahoy captains!I've noticed that with the last fix, the bottle spawn rate was slightly decreased, and when you find one of it, the wreck are located very far from where we open the bottle.Indeed, after I found my last wreck, with a travel that lasted 2 real hours , I was the bad idea to open another bottle that I had the luck to find during the same travel. It located for other 2 hours again!Honestly immediately I thought that the game was trolled me!
Unfortunately much of us haven't the time to sail so much in the game, we have a job, a family, and this is a entertainment product, a game, not a job.I think would better, to improve any game mechanics, allow to the wreck spawn much more nearby, like before the fix. Highly decrease the spawn rate, to make bottle really rare (and increase the value of the treasure hold in the wrecks), but not so far to find!How did you think?
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Now that we have co-ordinates. Navigation tools are fairly pointless unfortunately.
I don't think. Yes, you have the coordinates, but would a great implement, for all players that want to make a long travel around the seas. Of course you can to be oriented without those instruments, but it's an help, not an essential
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Hi captains!
I've made a picture with a suggestion for implements in the game, navigation instruments like protactor and ruler, and could be look like this
What do you think? This would help all players to build better their route
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Would be fantastic rename the ships!!
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In the first times, the Venetian Republic disliked the galleons, and for a long time rent it from Netherlands, instead produce from his shipyards
Venetian fleet ("Armada" or "Armada da mar") was divided to 2 types:
"Armata Sottile", where we translate in "light fleet", and "Armata Grossa" or "Heavy Fleet"
in Venice, on XVIII Century the fleet was divided:
- Vascello di I Rango: twodecker with 68/74 cannons
- Vascello di II Rango, or "Fregata Grossa" (Heavy frigate): twodecker with 60/66 cannons
- Vascello di III Rango, or "Fregata" (frigate): twodecker with 40/50 cannons
- Vascello di IV Rango, or "Fregatina" (light frigate), ship with less 40 cannons
Of course we can see in the late XVIII century the equivalent venetian I class is comparable with the third class of the other navies, but for "prestige", the classification wasn't never changed.
http://www.veneziamuseo.it/ARSENAL/schede_arsenal/vascelli.htm
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I've never had an issue to boarding and also posted the F11 to the boarding, he was LT commander and i was 1st LT so not overly different, i had Exceptional Marines and Swordfighting then Mastercrafted Grog, Axes and Boarding Parties which is complete overkill for a Mercury that had 20 less crew then my Niagara during the time of boarding, where i see that the bug or problem started was during the 15 second start time for the boarding the 2nd time when i was on about 60 odd crew vs his 14 then as battle started i had 13 and somehow lost 50 crew just in the startup. that's the issue i'm discussing as it has never happened before and i'm thinking it might be a random rare bug or something as there is not explanation to how it could happen normally
Have you prapared the crew for the boarding before? (key 9)U used the right attacks against the enemy? (example, attack against granades, deckfire against defend)Little hint: reduce the enemy crew under the 55% before -
Let me +1 again this post!
Spread the word!
Me too, italians need of their dedicated section! +
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Remember guys, this game is an early alpha, the best early alpha that I've ever tested. Give the right times on devs to correct any errors and exploitThis behavior about some players is infamous and pesky (stealer), but don't worry, devs work to solve any problems and exploits
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Flags chart,
"Encyclopédie, ou dictionnaire raisonné des sciences, des arts et des métiers"
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The size of that castillian banner is just absurd or was it used in the rigs ?
The union one I saw on a article from a while ago after being auctioned. "Experts" claimed it still retained the smell of gunpowder...
in the past, navy flags had to see far away, so they was need build it big, very big! About the UJ, i don't know the fate of that flag, but is sad to see this piece of history going to acuction
PS. the Spanish flag, if I remember right, was used on the Nelson's funeral, some people cut piece of this like a souvenirs!
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Totally agree, especially about lighthouse. We need in the open world to see the light far of the sea, to look the position of the cities and make a good navigation point.
Would be great to see the lights in the sea, especially in raining day!
Would be intersting to add some navigation instrument, starting to pencil, protactor and ruler, to build the route in the map (like some aircraft-sim), and why not, in a far future, a sextant -
I'm an amateur of vexillogy, I hope this help the devsOriginal old Venetian Flag (early XVIII Century, maybe last years of the Republic)With book open: peace flag (War flag the St. Mark lion has got a sword)
Old XVIII - early XIX Century flag chart (sorry for the size)
Two intersting items: original Trafalgar Spanish and British flags
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...but is very frustrating to see the ship that you killed all crew captured by others, after 30 mins of battle...Anytime I enter in another instance, after the hail, I ask if they want to board or sink, I think this is the right behavior...but if you try to stole my ship, after I worked hard to make a good boarding, sorry but this is an infamous
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Totally agree, we need a distint section to discuss about this amazing game, so +1!Just for info, we Italians always attracted about any type of ship, sailors and marines
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Un salutone ai ragazzi dell'Armada
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Thanks a lot mate!I just have to clarify that a lot of people were involved in this search
Unfortunately i know nothing about it either!I haven't heard of venetians in the Caribbean.My guess is that they were mainly involved in trade in the Mediterranean. If you come across any articles i would love to read them as well
That's what we are trying to do!Proposing ships that weren't made by the usual suspects and as you can see by yourself,most of my posts in the shipyard section are just like these
Yep I see! Would be interesting to see any articles about Ottoman ships, they used a nice vessels
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Amazing post mate, very nice! Unfortunately, I don't know about venetian routes in the Caribbean. Can you tell me about it? Have any articles? Would be great to see the Venetian flag added in the game, and some ships maybe, just to diversify the nations! Why not
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I know this isn't a caribbean ship, but would be so amazing to see in the game
Fregata Grossa (Heavy Frigate) FAMA
Author : Sandro Feruglio (modern painter)
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The dream of more realism / simulation
in Current Feature Improvement Suggestions
Posted · Edited by Capt.Pig of the seas
Totally agree, Jaques, I would add my 5 cents, if I can:
Decide to have navy or shipping career on the start:
Strong limits about the high grade in the sea (Very hurting to see 6 Santissima in fleet)
Much thing to personalize the captain (the avatar)
Interaction with the crew in the sea (where's my pig head brine?!?)
Add random event in navigation (Need to learn from Paradox, I do not know: when you are in nav, pop-up appear with "saint elmo's fire - moral lost for 10 minutes") ecct.