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Casmund

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Posts posted by Casmund

  1. 5 hours ago, AngryPanCake said:

    I quoted this Admin reply from the suggestion thread, which post I think is relevant to this discussion. I am hoping this will put to rest baseless rumors, blame and accusations that claim the game development will take longer by keeping the PvE server alive. Those claims are neither helpful nor constructive and only widen this incomprehensible divide that for some reason exists between the PvE and PvP communities.

    So, instead of wasting your energy calling each other cry babies, AFK'ers, gankers, care bears, Alt abusers and whatnot, focus it on providing actual feedback, constructive feedback instead of the unfortunately common "this patch sucks" without any type of explanation or the classic "I will not play this game anymore".

    My final 2 cents regarding this topic.

    APC

    Great point APC... you got me thinking and you know... I really didn't have much issue with the developers announcement at all... It was only after I read posts and saw the badmouthing of what I considered me and my friends to be grouped in with that I got riled up enough to crawl out of the shadows and make posts... so I think you hit the nail on the head.

  2. I get the feeling that theres a big misconception going on... crafters don't really mind pvp... they just don't like dirtbags and jerks who abuse the system..  and it seems like people are  generalizing that into all PvP or something...  Again its this general labelling of people being 100 percent pve or pvp wich creates conflict.  I've been waiting like 7 years for this game along with many vetrans of Potbs.. and  hope  it can be the best of both worlds.    I don't recall seeing anyone really rallying for anything in the previous discussion.. so placing blame is a pretty lame thing to do .

    • Like 2
  3. On the subject of gankers......here is the breakdown  when we talk PvP  I think we are taking open ocean  in terminology and excluding the  organized  port battles and such wich you will find most PvE (preferred) players don't mind and participate in.   But we all know darn well that there are punks that go out onto the open ocean with malicious intent to wreck peoples day,,,and I believe get off psychologically on it(I suppose its better they do it here than in RL).  These are not sportsmanlike people who would be say a group of buddies gone out to hunt troublemakers but the deviants of our game.

    So that's me  with my interpretation of what I think a lot of us consider to be the definition for that term.  

     

     

    • Like 1
  4. 1 hour ago, AngryPanCake said:

    1. You lost me at using labels, which is neither helpful no constructive.

    2.As far as using Alts, I do not think it being "criminal", if someone can afford to spend money and buy more than one copy of the game, then more power to him/her. This is more revenue for Game Labs and they will do nothing to prevent that, no matter how many people dislike or frown upon it.

     

    1. Anyways the label thing was people seem to be  grouping people into you are a 100 percent pvper or pve person wich isn't the case in most instances.

     

    2. Hagen v Marti  was the one suggesting that people would be abusing Alt accounts so my phrasing was in reference to that reply.  I don't have a problem with alts. I know I won't abuse it but of course I  have a sense of ethics and tend to just PvE and craft and do organized PvP (port battles etc)... and according to others some of the  the more freelance PvP minded among us do not.  

    3 I also like some of witch's ideas.

     

     

     

     

  5. 8 minutes ago, Hagen v Martius said:

     

     

     

    3. It's massively different, mate. As in I can still attack players next to towers. If I am willing and able to pull it off they're an added factor of danger not a 100% protection. They do not make it utterly impossible to attack. I mean if I wanted to I could do a suicide run with a fireship then the towers would actually be helping me.

    What you can compare it with is running for the Green zone around the capitals, which represent a total protection from attackers and are equally as annoying from a gameplay perspective.

    Well then again they buffed the towers and forts on testbed so I guess they want them to be total ship interdiction systems after all...

     

     

    A friend and I had a discussion  last night about  ways they could please everyone... Having  to choose a PvE setting at port maybe allowing you to have hirelings in fleet like we had but it will disable you from being able to initiate combat against another player.. and being set to PvP will do the opposite.  This could possibly work... and you have to consider there are actual PvE players who only have a single account.. not the criminal element of the PvP side that choose to have a second account for disreputable purposes.  Again It feels odd using labels because I bet most people are part  PvE minded and part PvP  not all or nothing.

     

     

    Cheers

  6. On ‎3‎/‎23‎/‎2017 at 5:05 AM, Rebel Witch said:

    It would be a long term mistake to completely separate the pve and pvp world or realms. because it takes away from player freedom and options.

    why not have players be able to shift from pve to pvp when they want too?

    why not have players be able to shift from pvp to pve when they want too?

    by making pacific a pve zone that is completely separate from the Atlantic pvp zone, two different realms that one cannot experience when they so choose it really just sounds so limiting for players. why even have them on the same server then?

    Again,  i point to EVE Online, the way they set up the server realm is an example of WHAT WORKS what makes almost everyone happy.

    I can promise you that if EVE Online had a separate space for the care-bears and a separate space for the pvp'rs that game would be dead by now. What makes EVE so special and groundbreaking is how well they blended PVE and PVP into one seamless universe.

    naval action can be just as balanced and fun if done right on the high seas.

    This could work well if we don't up with an ocean full of scumbags gone wild ganking everyone without consequence if they can do it in such a way that people don't feel forced into anything because by human nature if its your choice u like it but if anything else u resent and get angry..

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