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TacticalWargames

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Posts posted by TacticalWargames

  1. I'm not so sure the positives outweigh the negatives with regards to ammo. Though really I need to see more of the game and how the mechanics play out at the moment I'd say leave it out.

     

    If the game plays out in a realistic manner without the need to bring in ammo supply mechanic then as I said leave it out, however if it is obvious during play that units have unlimited ammo then there is a problem again it's tough to answer without seeing the game in action or playing it for awhile.

     

    I think you need to base your thinking on whether the game needs the mechanic to stay within realistic boundaries or not. 

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  2. Hello,

     

    I must say this is looking pretty good so far. Really like the graphic style you've gone for. I'm hoping this is a more slow paced RTS rather than a clickfest.

     

    What scale would you say it is?

     

    I've linked the game onto my Facebook page.

     

    The ACW isn't really my interest however a good wargame is always welcome. Would you ever consider making a Napoleonic game using the engine?

     

    Anyway good luck.

     

    edit: Whoops posted this in the wrong game forum..can you move it please. Sorry.

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