Jump to content
Game-Labs Forum

Suriel

Members2
  • Posts

    61
  • Joined

  • Last visited

Posts posted by Suriel

  1. Add sounds for every hit on enemy ship and show damage numbers. Make different sounds for sails, critical hits and powder room. Currently, it is little too realistic without sounds and numbers showing on the screen. If you played WoWarships you will know.

    Like in, you fire a broad side and see: 100dmg, 102dmg, 90dmg, 150dmg, popping above that ship? Yeah, please no. Maybe some visual indicator could be added (like hit marks on the cannon aiming shadow) but I dislike that idea as well.

  2. This was the first Trafalgar i've been apart of since Sea Trials and it was a blast. I was only there for the first one but I can't wait until these happen regularly in the open world.

     

    As a bonus you get a ton of gold from these battles.

     

    3324574.jpg

     

    Oh wow. That is sweet. To bad I only have a Cutter :(

  3. Off topic.

    Just googled Capt. Trollope and WTF!!!???

    "...Under Trollope, Glatton first served in the English Channel where she engaged a French squadron on 15 July 1796.[12] The French squadron consisted of a 50-gun ship, five frigates (two of 36 guns and three of 28), a brig, and a cutter. Glatton drove the French vessels into Flushing, having lost only two men wounded, one of whom died later, and despite having at times been surrounded by the enemy and exchanging fire at less than 20 yards.[12] The French vessels may have included Brutus (a 74-gun cut down to 46-50 guns), Incorruptible (50 guns), Magicienne (32 guns), and Républicaine, and one French vessel apparently sank in Flushing harbour. (It was in this action that Captain Strangeways of the Royal Marines sustained the wound of which he died shortly thereafter, and which the illustration above commemorates.)..."

     

    I mean, that crew had some balls.

     

    End of Off topic.

    • Like 3
×
×
  • Create New...