Hello Captains
This is a result of this long discussion
We would like to present the final review of the coming features in general (some of which are partially on testbed).
Economy tuning
Number of trips required for crafting will be drastically reduced
Ship prices will be adapted to better suit older costs that included durabilities
Combat marks permits and skill book prices will be adapted but some ships will remain rare and expensive
Is this content for next patch or a suggestion?
I'd really like to see rewards being based on the BR compostion, an exponential curve. Noone should ever be rewarded for winning a 10v1 zergstomp. "Congrats, you showed up" :thinking: