I see potential in this mechanic. I also see additions that can be added later like: A more detailed supply mechanic I'm not sure how far it's going to come up now, but I see something like "buying" supplies in a friendly port, "selling" in enemy. With different regeneration numbers for shallow, deep, regional and capital. Whale-boating from Santismas as a mini-flag alternative http://forum.game-labs.net/index.php?/topic/14792-pvp1-june-22nd-the-foggy-dance-at-bone-cay/?p=274409 The one thi