My notes so far on this update: Spawn distances are way better, Ai seems to perform well "Avoid torpedoes" works (too well) Avoid torpedoes and enable AI now cause weird behaviours where you cannot resume normal control of a ship. Changes to avoid friendly fire are good for guns, but somehow feel worse for torpedoes (My ships just keep firing torpedoes into each others paths) Also a more general request - Can the torpedo targeting ai be updated? Ships tend to fire torpedoes as if t