I dont know how the pvp mark is calculated!
But i have a suggestion:
Every pvp battle start by giving each player 1 pvp mark,
while (the battle is on(every player in the battle gets 1 pvp mark for 500 enemy damage));
if (1 of the player escape from the battle: he, the player who escaped does Not get a pvp mark(but he get to keep his ship, cargo and all)
the player who stayed in battle
I dont know how the pvp mark is calculated!
But i have a suggestion:
Every pvp battle start by giving each player 1 pvp mark,
while (the battle is on(every player in the battle gets 1 pvp mark for 500 enemy damage));
if (1 of the player escape from the battle: he, the player who escaped does Not get a pvp mark(but he get to keep his ship, cargo and all)
the player who stayed in battle