So, this is something I noticed when starting a new Confederate playthrough - small artillery batteries really seem to outperform larger artillery batteries of similar experience.  For example, if you take the two starting batteries in the Union starting lineup (Woods and Scales), they have nearly identical stats.  Give both 3-Inch Ordnance Rifles, but leave Woods at 6 guns and give Scales 24 guns (and replace the commander with someone who can handle 24 guns).  Woods with his 6 guns will most l