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'Golden' Yacht 8-Guns (With Plans)


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That´s why we can bake normal textures :P

 

Really enjoying this build, nice job so far, WM :)

What do you mean by that exactly? :D I'm still fairly new to modelling :)  This is my second time doing so. First thing was this intercity wagon of the NS (Dutch Railways) in 3DSM.

 

And thanks :) I've been enjoying making it so far. Just hope I can get it into the game. That'd be awesome :D

 

qrFyyTD.jpg

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You´re doing really well considering you´re fairly new to 3D modelling :)

 

But you might want to make the port for tiller a bit bigger, otherwise it´d be a tad difficult to move it.

 

What do you mean by that exactly?

 

 

http://wiki.polycount.com/wiki/Texture_Baking

 

Basically, you 'copy' the information of a high poly model onto a low poly :)

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The port is very close to the point of pivoting, so I think it's all right. On any pictures or drawings I cannot see it any larger. The rudder doesn't move much either. The whipstaff doesn't allow for a lot of movement.

 

And when I was talking about high poly-count, I wasn't talking about the texturing, but for the game. ;)

 

Here's current progress:

 

TaNDNmp.jpg

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I felt that finding and using a model of a real horse would be overdoing it, so I decided to just create my own, from scratch. I'm no expert in equestrian anatomy, so please don't be too harsh on me :D I've also narrowed the windowed thingy in the middle and added some simple decorations.

 

MVy54B5.jpg

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Thanks for those words of encouragement. Let's hope we can get that dream 'materialize' :D Tonight, I've been trying and practising UV unwrapping/texturing a little bit. Grabbed some oak texture from the net and I gave the hull a quick "fix", just for the heck of it, but it gives a rough idea of the colour scheme:

 

2qPEHd7.jpg

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