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50 minutes ago, Thonys said:

What is the benefit of being a member of a clan...

apart from talking on ts or going out on the water to sink someone

Sharing ressources, crafting, ships ? Financial power ? Teamwork in battles ? Protection in OW ? PB ?  Training, noob support ? RP, diplomacy, strategy ? Post Liking in forum and fuel for flaming...

51 minutes ago, Thonys said:

agreed.

but i was more talking about the membership for being in a clan. (game wise)

let us say something like 50% reduction in ports on tax or something when being a member of the clan who owns the same clan port. (just an example)

(clan ranking wise so to speak, more in that direction where a reduction is on taxes for example)

at the moment there is no big advantage to be a member of a clan what gives benefits to be part of a clan as a member.

like access to territory or reduction for trade good from a  clan port, stuff like that .

Not sure clans really need financial advantages over lonely players. 

Also not very fair in a Nation vs Nation game where clans are supposed to play and 'dominate the world', also for the benefit of the lonely players of their nation, isn't it ? 

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11 hours ago, LeBoiteux said:

Sharing ressources, crafting, ships ? Financial power ? Teamwork in battles ? Protection in OW ? PB ?  Training, noob support ? RP, diplomacy, strategy ? Post Liking in forum and fuel for flaming...

Not sure clans really need financial advantages over lonely players. 

Also not very fair in a Nation vs Nation game where clans are supposed to play and 'dominate the world', also for the benefit of the lonely players of their nation, isn't it ? 

well not only financial advantages .....the financial aspect is only to lure the lonely player into the clan

remember this,... is it also a benefit for the lonely player if he is attacked by a clan what exists of ten players and ganking the lonely player?

if he is not in a clan , help always comes to late...

 

the lonely player does not see the benefit to become a member of a clan most of the time

but also we have nothing to offer them to get actively into a clan and become a useful player for that nation

 

in eve there are a lot of rankings types what gives benefits to clan members over lonely players (even the negative ranking can get a boost for example to a + )

its mostly not a big + but all little thinks can help..

 

there are too many lonely players out in NA who don't have  a clue over what it means to be a member of a clan

we have to lure them in the clans  

even today lonely players can make their own clan with only themselves in the clan as the only member and i do not believe that's a good situation.

the clan warehouse can only be bought if the clan exist out at least 5 members for example (thats a task to)and 1 member with a clan warehouse is not a clan ...in my opinion(mostly alts are this way)

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I would like to humbly request information about the final wipe. I have played NA through many wipes and don't mind them but since we are close to release and the final wipe I want to consider what is worth putting time into and what isn't. I played the new patch and tested it extensively but I think it can only be fully enjoyable with a wipe since many people hoarded ridiculous amounts of currency, resources and good ships with stacked mods.  I play the game first and foremost for the fun and entertainment of PvP but I don't think anyone can deny that NA is grindy and time consuming AF. With the latest patch and teleport fees etc. it only got worse in this regard. 

So this is my reason for asking this. I am willing to put the time into NA, because I love the game but only for my progress to remain - I am not Sysiphus after all. I thus need to know what progress will remain after the wipe since we do not know the exact date yet. In my opinion with the last patch the game got a bit too grindy and time consuming for testing only. 

So please let me know this, so I can consider accordingly:

What will definitely be wiped?

What will maybe be wiped?

What will definitely not be wiped?

 

I would greatly appreciate an honest answer. Thank you.

 

@admin  

Edited by Sovereign

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11 minutes ago, Sovereign said:

I would like to humbly request information about the final wipe. I have played NA through many wipes and don't mind them but since we are close to release and the final wipe I want to consider what is worth putting time into and what isn't. I played the new patch and tested it extensively but I think it can only be fully enjoyable with a wipe since many people hoarded ridiculous amounts of currency, resources and good ships with stacked mods.  I play the game first and foremost for the fun and entertainment of PvP but I don't think anyone can deny that NA is grindy and time consuming AF. With the latest patch and teleport fees etc. it only got worse in this regard. 

So this is my reason for asking this. I am willing to put the time into NA, because I love the game but only for my progress to remain - I am not Sysiphus after all. I thus need to know what progress will remain after the wipe since we do not know the exact date yet. In my opinion with the last patch the game got a bit too grindy and time consuming for testing only. 

So please let me know this, so I can consider accordingly:

What will definitely be wiped?

What will maybe be wiped?

What will definitely not be wiped?

 

I would greatly appreciate an honest answer. Thank you.

 

@admin  

+ What will happen with the Tutorial rewards after wipe. Do we get them in Reedemebles or do we have to do it again? 

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1 hour ago, Sovereign said:

I would like to humbly request information about the final wipe. I have played NA through many wipes and don't mind them but since we are close to release and the final wipe I want to consider what is worth putting time into and what isn't. I played the new patch and tested it extensively but I think it can only be fully enjoyable with a wipe since many people hoarded ridiculous amounts of currency, resources and good ships with stacked mods.  I play the game first and foremost for the fun and entertainment of PvP but I don't think anyone can deny that NA is grindy and time consuming AF. With the latest patch and teleport fees etc. it only got worse in this regard. 

So this is my reason for asking this. I am willing to put the time into NA, because I love the game but only for my progress to remain - I am not Sysiphus after all. I thus need to know what progress will remain after the wipe since we do not know the exact date yet. In my opinion with the last patch the game got a bit too grindy and time consuming for testing only. 

So please let me know this, so I can consider accordingly:

What will definitely be wiped?

What will maybe be wiped?

What will definitely not be wiped?

 

I would greatly appreciate an honest answer. Thank you.

 

@admin  

there will be a post on wipes soon

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If we're aiming at getting new players in the game, the wipe should be 100% full, with no exceptions.

Just think about all this reactions when someone new buys the game on a release day, convinced everyone is starting the same, but then gets attacked with someone on a Endymion/Trincomalee straight away, only because he kept his exp for crew numbers...

Not good.

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46 minutes ago, OjK said:

If we're aiming at getting new players in the game, the wipe should be 100% full, with no exceptions.

Just think about all this reactions when someone new buys the game on a release day, convinced everyone is starting the same, but then gets attacked with someone on a Endymion/Trincomalee straight away, only because he kept his exp for crew numbers...

Not good.

First of all they promised we could keep exp, crafting, ship knowledge and books. But they could ofc go back on there words. 

A new player comming in after a month will stil be set back. Ore you suggest we every 3 month just wipe all? Ore is it just for the release?

My guess is it would kill even more of the player base. But hey that proberbly will be a minor problem, with all the new comming in.

We get that  advantage because we earned it during testing, how many of the new players can claim that?

Edited by staun

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48 minutes ago, OjK said:

If we're aiming at getting new players in the game, the wipe should be 100% full, with no exceptions.

Just think about all this reactions when someone new buys the game on a release day, convinced everyone is starting the same, but then gets attacked with someone on a Endymion/Trincomalee straight away, only because he kept his exp for crew numbers...

Not good.

Full wipe will only even out the situation for a week or two. After a month it will be the same again and new players will come to a living diverse world with variety of enemies. 

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10 minutes ago, admin said:

Full wipe will only even out the situation for a week or two. After a month it will be the same again and new players will come to a living diverse world with variety of enemies. 

So is the exp the only thing untouchable?

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42 minutes ago, admin said:

Full wipe will only even out the situation for a week or two. After a month it will be the same again and new players will come to a living diverse world with variety of enemies. 

I think only ships, resources and the real currency need a wipe. Some ships still have stacked mods or 2x trim and other advantages that are no longer possible to achieve and many spammed ships when they were cheap to get their clan a fleet of golden 5/5. Also many still sit on exploit reals from tow to port trading and other shenanigans coupled with months of regular afk trading with low server pop and no risk etc. ... 

I'd welcome unlocks and xp of any kind to not get wiped, including learned books. Even if you increase ship unlock xp, please keep the amount we gathered already and add it to the new progress.

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8 minutes ago, Barbancourt said:

Haven't we learned this lesson yet?  The less people know the better. 

true.. but in terms of wipes its better to clear expectations early (even if it is causes trouble) - better to know in advance.

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2 hours ago, OjK said:

If we're aiming at getting new players in the game, the wipe should be 100% full, with no exceptions.

Just think about all this reactions when someone new buys the game on a release day, convinced everyone is starting the same, but then gets attacked with someone on a Endymion/Trincomalee straight away, only because he kept his exp for crew numbers...

Not good.

And imagine those who have grinded XP and books for two years straight. Ships can be wiped, materials and currency can be wiped too. By the time new players learn what XP and Books do to performance, it will be too late for them to feel frustration 

Edit: Ok, maybe books can be an advantage as that could count as a material but definitely not ship knowledge. 

Edited by HMS Victory

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5 hours ago, OjK said:

If we're aiming at getting new players in the game, the wipe should be 100% full, with no exceptions.

Just think about all this reactions when someone new buys the game on a release day, convinced everyone is starting the same, but then gets attacked with someone on a Endymion/Trincomalee straight away, only because he kept his exp for crew numbers...

Not good.

Exactly.....

 

The wipe should completely level the playing field so new players and the Rear Admirals are closer to each other in ships and money....

 

Best way to wipe this is to wipe all 1-3rd rate ships from the game and give no compensation and wipe any reals above 25k!

Alternatively a 50% wipe to a players real bank should hit the wealthy players more! 

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3 hours ago, HMS Victory said:

And imagine those who have grinded XP and books for two years straight. Ships can be wiped, materials and currency can be wiped too. By the time new players learn what XP and Books do to performance, it will be too late for them to feel frustration 

Edit: Ok, maybe books can be an advantage as that could count as a material but definitely not ship knowledge. 

I don’t have to imagine, personally I’d rather start with a level playing field for all , the experience I’ve learnt from playing the game should be my only reward.

@pewpewforall.

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1 hour ago, LeBoiteux said:

with localization coming, will our in-game sailors 'speak' their captain's langage in combat instances (Spanish aboard a Spanish ship...) ?  

I would guess this is low priority, unless some players want to record all the sound for them

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On 11/8/2018 at 2:10 PM, Tac said:

I don’t have to imagine, personally I’d rather start with a level playing field for all , the experience I’ve learnt from playing the game should be my only reward.

@pewpewforall.

Truth

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On 11/8/2018 at 10:18 AM, admin said:

Full wipe will only even out the situation for a week or two. After a month it will be the same again and new players will come to a living diverse world with variety of enemies. 

So why do it at all, if the effect is such short-timed and some feel sad their golden class ship, only one of its kind in a year of playing before, was taken away from them?

 

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Will we see 7th-6th rate Ship DLC soon  ?

(not talking here about those (horrid) permit dlcs 🙂)

Actually quite a lot of 7th-6th Rates in game, but all too modern-looking (except for the Yacht). Need more ones with good-looking and older decoration. Lots of suggestions in NA shipyard.

(And now the trendy magic word : it would be some sort of 'cosmetics DLCs (older beautiful ships ≠ better)' 😀)

Would it ruin NA economy ?

Would it stimulate the Pavlovian conditioning : 'Ship DLC = OP, OP...' ?

 

Edited by LeBoiteux

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