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Posted (edited)

While doing the 1:1 in Custom Battle (if that matters to mention) I keep noticing this once in a while:

one ship spots another, does the first shot into... well, somewhere aaaaaaaaaaaaaand...

Qsl9449HM.jpg

HAHA take that, kiddo!   ...that other ship gets a critical damage, like a destroyed main or second gun or anything else one would need to aim hard enough to hit!  I mean, how's that even realistic? It's 1895 tech, the distance between ships is 13km & the aim is said to be 1%.  That's like as if in World of Tanks Blitz at the beginning of the battle when no one's yet spotted KV-2 does a blind shot somewhere & reds have -1 tank in their team (I saw such moment in one video, lol).

Edited by Captain Meow
Posted (edited)

Another issue - this enemy BB has it's front main gun destroyed & the aft gun is out of angle - why it keeps sailing on same course isntead of adjusting/changing it so the other BB would be within that remaining gun tilting range?  

I had to restart the battle due to unrealistic beginning.

Edited by Captain Meow
Posted
22 minutes ago, Captain Meow said:

I had to restart the battle due to unrealistic beginning.

Why? Well, it's pretty much lucky... but.. well, there are people winning the lottery. :D 

Posted (edited)

Since the accuracy minimum cap you end up with a lot more stuff like this. No gun ever has less than a 1% chance to hit under any circumstances as long as it is within min range. I feel like that is a bit charitable but it does have some problems...

Edited by TheFurTrapper
words are hard

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