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Economic Problem/Budget Problem


Wowzery

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I've come across this one now several times and I think I now know the conditions for it.

First, you're transports must be at 200%.  Second, your growth must be shrinking.  If these two conditions are met you're naval budget will shrink even if your GDP is growing.

This is four months while playing Britain in 1896, no ships were added, built, no changes to research, crew or transport sliders, all ships were in limited, and no events popped up.

Month     Growth           GDP                           Budget    

1            +4.8018         25,996,200,000      90,133,830

2            +4.5504        26,088,110,000       89,976,620

3            +3.9269        26,169,290,000      89,803,340

4            +3.2361        26,240,270,820      89,620,820

Even though my growth was positive, and GDP was growing my budget was shrinking.  Yes my growth did shrink from month to month, but it was still a positive growth.

I was able to work around it by setting my transport slider all the way to 0 for a a turn (or two) and then slowing add more transports again which reversed this trend until I got to 200% again.

Just seems like something is wrong with the mathematical formula here.  If my growth is positive and my GDP is growing my budget should not be shrinking.

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