Jump to content
Game-Labs Forum

Chickamauga CSA


Recommended Posts

On day 2 you don't have to hold either of your starting flags until the very end of the day. So it's much more efficient to let the AI take one or both flags while you sit back in good cover and draw them into the open.

For the Spencers you need to kill off the units that have them on the first day.

Edited by pandakraut
Link to comment
Share on other sites

do u use... seems like most of my casualties come from the 4 crossings at the beginning and then the ensuing fights in the woods between the roads. I'm sure getting flanked by the  skirms and Cav units doesn't help.

Link to comment
Share on other sites

I tend to use a lot artillery in every battle. 2 or so skirmishers per corps usually.

I usually try to trap as many units as I can on the first day so that I don't end up chasing them everywhere. Though that isn't always possible.

You can see how I played it here 

 

Link to comment
Share on other sites

you have AOrg at 10 but only use 1200-1500 men? and only 8 guns per artillery unit?? I  thought 14 guns is artillery optimization? my AO is only 6 and I'm using 2000 man units. Is there a way to scale down or do u loose unit quality/experience?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...