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Suggestion: fire impacts smoke interference/turret accuracy


neph

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You'd think this would impact A turret's ability to aim! May I suggest that smoke interference goes up when the section immediately below a gun is on fire? Would make fire more impactful. Perhaps there could be stats associated with towers/rangefinders that would decrease the accuracy penalty from fire?

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Honestly I think this would be a good rework of fires particularly surface fires which should do practically no structural damage but hinder the ship more.

Hard to reload the torp launcher/deck gun when you are more concerned about stopping the fire before it reaches the pile of ammo ;)

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