Jump to content
Game-Labs Forum

40-gun broadside, 20" guns


Recommended Posts

1 hour ago, AdmiralGunzo said:

Where are the engines on that ship? where do the crew sleep?

I wish there was some role for the arranging the internals of the ships. You wouldn't actually have to model the interiors, but you'd have to some how place them within the hull.

Waves of Steel (a Warship Gunner inspired game with submarines that transform into battleships) does this and barbettes better than UAD...

 

Yikes.

  • Like 4
Link to comment
Share on other sites

18 hours ago, AdmiralGunzo said:

Where are the engines on that ship? where do the crew sleep?

I wish there was some role for the arranging the internals of the ships. You wouldn't actually have to model the interiors, but you'd have to some how place them within the hull.

Even just click-dragging a length of the hull and saying 'here is the machinery, here are the magazines' would be better.

And then that decision could reflect where we are allowed to place turrets and barbettes, not some arbitrary restriction that differs wildly between hulls.

  • Thanks 2
Link to comment
Share on other sites

On 8/5/2021 at 3:25 PM, Stormnet said:

Waves of Steel (a Warship Gunner inspired game with submarines that transform into battleships) does this and barbettes better than UAD...

 

Yikes.

That game is how old and it does ship design better than this. It's kinda sad. Designating where the internals are and having the length of the belt correspond to where we put the turrets is hugely important. And being able to switch between a normal belt and a narrow belt, and an inclined belt as well would be nice. 

  • Like 5
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...