Jump to content
Game-Labs Forum

Community Ship Designs


Werwaz

Recommended Posts

FNS Charles Martel

Construction Instructions:

Hull: Battleship 2, French Empire, 1902 tech

Modules: 12k tons, 23.5 knot top speed, medium range, many bulkheads, coal fuel, induced boilers, steam M-expansion engines, no auxiliary engine, no shaft, Krupp 1, Barbette 2, antitorpedo 2, double hull, reinforced bulkheads 1, antiflood 2, citadel 2, standard shells, standard ammo, lyddite 1 explosives, hydraulic turrets, standard reload, no torps, stereo 1 rangefinder, no sonar, no radio, no radar.

Armor scheme: 10" belt, 7" belt extended, 2" deck, 1" deck extended, 5" conning tower, 11" turret, 3" turret top, 2" secondaries.

Topside assembly:  

Place Front tower 2 and Rear tower 3 on their respective mounts. place large dual funnel in the middle. place twin 10-inch guns on the bow  and stern decks. Place 5-inch casemate guns in the hull except for the bow mounts. 

Usage: 

Charles Martel was created in response to the Sachsen class from Germany, and was considered by some to be the ancestor of the battlecruiser. Its 10-inch guns were seemingly insufficient main armament for a battleship, but they were devastating against cruisers. It had an utterly ludicrous top speed of nearly 24 knots, making it by far the fastest ship of its day. During the opening months of WW1, Charles Martel had a run-in with the three Sachsen class  armored cruisers of the Ostasiengeschwader, handily sinking them off the Falkland Islands. It fared quite a bit worse against SMS Preussen after it was dispatched to sink the Martel as it swept the north Atlantic of German raiders. the Martel struggled against the far more modern Preussen, and it was sunk in the bay of Biscay on the 18th of October, 1918 in one of the final naval engagements of the war.

Image link: https://drive.google.com/file/d/1QRnAeLNuL2m7irRmRO2tqIl26HrDRkkZ/view?usp=sharing

Edited by werwaz
Link to comment
Share on other sites

SMS Amstetten

Construction Instructions:

Hull: Dreadnought 2, Austrian Empire, 1912 tech

Modules: 35k tons, 24 knot top speed, medium range, many bulkheads, oil 1 fuel, natural boilers, turbines, auxiliary engine 2,shaft 2, Krupp 3, Barbette 3, antitorpedo 3, double hull, reinforced bulkheads 1, antiflood 3, citadel 3, standard shells, standard ammo, tube powder explosives, hydraulic turrets, standard reload, stereo 2 rangefinder, hydro 1 acoustics, advanced radio, no radar.

Armor scheme: 12" belt, 7" belt extended, 7" deck, 4" deck extended, 12" conning tower, 14" turret, 4" turret top, 4" secondaries.

Topside assembly: 

Place Advanced tower 10 and Rear tower 8 towards the center of the ship. Add tall funnel 6 to superstructure. Place twin 12-inch guns in AB-XYZ pattern. Fill all of the casemate slots with 6-inch guns, and 2-inch on the superstructure. 

Usage: 

SMS Amstetten was completed in 1912 just before the outbreak of WW1. It had some unusually modern features like a centerline mounted main battery, as well as a single large funnel. It fought at the Otranto strait where it unsuccessfully tried to break the blockade. Besides that, it didn't really see much action. At the end of the war, it was taken by Italy, who renamed it the Imperium. It would see service into WW2, when it was sunk in the Taranto raid and subsequently raised and scrapped. 

Image link: https://drive.google.com/file/d/1H3yUX_GpI34f-VqESUuOxq3GRaUeBg59/view?usp=sharing

Edited by werwaz
Link to comment
Share on other sites

IJN Hiei

Hull: Modernized Dreadnought 3, Empire of Japan, 1924 tech

Modules: 69k tons, 27 knot top speed, medium range, maximum bulkheads, oil 1 fuel, natural boilers, geared turbines, auxiliary engine 3,shaft 3, Krupp 4, Barbette 4, antitorpedo 3, triple hull, reinforced bulkheads 2, antiflood 3, citadel 5, standard shells, standard ammo, TNT explosives, hydraulic turrets, standard reload, stereo 4 rangefinder, no acoustics, advanced radio, no radar.

Armor scheme: 12" belt, 7" belt extended, 6" deck, 3" deck extended, 8" conning tower, 17" turret, 7" turret top, 5" secondaries.

Topside assembly: 

place Advanced pagoda tower and Tall sec tower 1 in the middle. Place 2 mega funnel complex 2 between them. Add 2 enlarged superimposed barbette, one fore and one aft of the superstructure. Place 4 twin 17-inch guns in AB-XY configuration. Add a 6-inch gun in all the casemate slots., then place triple 2-inch guns on all available mounts. should resemble enlarged real life Hiei.

Usage: 

Finished in 1924, Hiei was built shortly after the end of WW1 to replace the substantial number of pre-dreadnoughts in service. It had an unremarkable service life in the Japanese navy until WW2, where it was used as a second-rate capital ship. It met an inglorious demise at the hands of the USS Hyperion, which pummeled it with 17-inch shot before causing a catastrophic ammo detonation. The wreck of Hiei can be seen at the bottom of the South China sea. 

Image link: https://drive.google.com/file/d/1Mkl0oBIxyY88ewFq1girEo1oIVJ9dSJa/view?usp=sharing

Link to comment
Share on other sites

  • 2 weeks later...

RN Comminator

Construction Instructions:

Hull: Fast Battleship, Italian Empire, 1940 tech

Modules: 75k tons, 32 knot top speed, medium range, maximum bulkheads, oil 3 fuel, no boilers, diesel engines 2, auxiliary engine 4,shaft 3, Krupp 4, Barbette 4, antitorpedo 5, triple hull, reinforced bulkheads 2, antiflood 3, citadel 5, standard shells, standard ammo, standard torp ammo, TNT explosives, hydraulic turrets, standard reload, oxygen torps, 24-inch torps, stereo 5 rangefinder, no acoustics, advanced radio, gen 2 radar.

Armor scheme: 14" belt, 8" belt extended, 8" deck, 5" deck extended, 10" conning tower, 16" turret, 6" turret top, 4" secondaries.

Topside assembly:  

Place Modern tower 3 on the rearmost mounting point. place Tall sec tower 4 directly behind the main tower. Place mega funnel 5 on the superstructure. Place twin 16-inch guns in AB configuration. Add 4-inch twin guns on superstructure, and 2-inch twin guns in the remaining spaces. Lastly, add 6 quintuple torpedo launchers on each side.

Usage:

a Semi-Memeship concept that trades some of the torpedo tubes for armor and a set of 16-inch guns to retain some gun based firepower.

Image link: https://drive.google.com/file/d/1aO6AApWCgdZlmQwoZpjWj9sfRVW7JwZp/view?usp=sharing

Edited by Werwaz
Link to comment
Share on other sites

USS UNITED STATES

Construction Instructions:

Tech Year 1940, Super Battleship Hull

Modules: 109k Tons, 26 Knots, Very Long Range, Maximum Bulkheads, Oil 3, Diesel 2, Aux 4, Shaft 3, Krupp 4, Barbette 4, Anti Torp 4, Triple Hull, Reinforced Bulkhead 1, Anti-Flood 3, Citadel 5/All or Nothing, Super Heavy Shells, Increased Ammo, High TNT, Adv Hydraulic, Auto Loading, Rng-C 5, Sonar 3, No Radio, Gen 2 Radar.

Superstructure: Modern Tower 2, The US rear Superstructure from the latest update and the largest funnel you can place.

Armor Scheme: Belt 18", Deck 10.5", Conning Tower 22", Turret Top 10", Belt Extended 8", Deck Extended 6", Turret 18", Secondaries 4".

Armament: 5x3 18" Primary Guns, 6x2 6" Secondary Guns

Cost: 251 Million Dollars

Usage: To engage multiple battlecruisers and battleships with its numerous large caliber guns, designed for long range with its moderate speed being its biggest weakness with its weak secondary battery although this ship will also never sail out alone due to its massive cost and vulnerability to smaller ships.

Inspiration: Used the Tillman Designs as a base for this vessel, its quite fun to use.

screen_1920x1080_2021-07-21_00-10-56.png

Edited by Noobito
Needed to underline stuff
Link to comment
Share on other sites

  • 2 weeks later...

White Navy (Russian Republic, alternate History 1940)

"Admiral Kolchak" superbattleship, 99000t  (For Baltic Fleet)

Lenght: 339,7m
Beam: 43,8m
Draft: 23,4m

Max speed: 28 knots
Medium range
Maximum bulkheads
Components:
Oil III Fuel
Diesel II Engine
Aux IV
Shaft III
Krupp IV
Barbette III
AntiTorp II
Tripple hull bottom
Reinforced Bulkheads II
Light Shells
Standart Ammo Shells
Tube Powder Explosives
Hydraulic Turrets
Auto Reloading
Rng-S V
Sonar II
Advanced Radio
Gen II Radar

Armament: 4x4 432mm, 14x2 127mm
Armor scheme: Turtleback
Belt: 380mm
Deck: 150mm
Belt extended: 150mm
Deck extended: 75mm
Turret: 400mm
Turret top: 200mm
Secondaries: 45mm
Conning tower: 457mm

Designed for short range fight in Northern seas, where winds and waves are strong, weather often stormy and visibility is often poor.screen_1920x1080_2021-08-01_23-49-47.thumb.png.11dcbb4dbba37110caaa7a2c6867cce3.png
screen_1920x1080_2021-08-02_00-05-52.thumb.png.f977a2810c5770132049d34dadf3a141.png

 

Link to comment
Share on other sites

USS Aggressor

Construction Instructions:

Hull: Modern Battleship 2, USA, 1933 tech

Modules: 86k tons, 28 knot top speed, long range, maximum bulkheads, oil 2 fuel, no boilers, diesel 1, auxiliary engine 4,shaft 3, Krupp 4, Barbette 4, antitorpedo 4, triple hull, reinforced bulkheads 2, antiflood 3, citadel 5, standard shells, standard ammo, TNT explosives, hydraulic turrets, standard reload, no torps, stereo 5 rangefinder, no acoustics, advanced radio, gen 2 radar.

Armor scheme: 14" belt, 8" belt extended, 7" deck, 5" deck extended, 8" conning tower, 16" turret, 7" turret top, 6" secondaries.

Topside assembly:  

place Modern tower 2 and Advanced sec tower 6 in the middle of the hull. place 4 triple 16-inch guns in AB-XY layout. place 5 twin 5-inch guns on the superstructure. place twin 2-inch guns on all available mounts except the four above the 5-inch guns. lastly, place 2 Mega funnel 2 on the superstructure.

Usage:

the Aggressor class of battleships were created to replace various older classes as well as the Truxtun and Basilisk classes in a primary combat role. These ships played a crucial role in the opening years of WW2 while the Hyperion class was still under construction, where the Aggressor and three of the Basilisk class ships (Basilisk, Kraken, and Charybdis) engaged the Hiei and Banryu in a decisive engagement off of Guadalcanal, causing severe damage to both Japanese ships. The Aggressors were superceded by the Hyperion class through the 1940s, and currently operate as second-rate battleships.

Image link: https://drive.google.com/file/d/16G5WbJppOX9hXh6_fMfAKTk99eYyVtdy/view?usp=sharing

Edited by Werwaz
Link to comment
Share on other sites

Huazhou

Hull: Compact light Cruiser, Chinese Empire, 1920 tech

Modules: 5.5k tons, 26 knot top speed, short range, many bulkheads, oil 1 fuel, natural boilers, geared turbines, auxiliary engine 3,shaft 3, Krupp 4, Barbette 4, no antitorpedo, triple hull, reinforced bulkheads 2, antiflood 3, citadel 5, heavy shells, increased ammo, increased torp ammo, TNT explosives, advanced hydraulic turrets, semi-auto reload, fast torps, 20-inch torps, coincidence 4 rangefinder, hydro 1, advanced radio, no radar.

Armor scheme: 5" belt, 3" belt extended, 2" deck, 1" deck extended, 1" conning tower, 6" turret, 2" turret top, 1" secondaries.

Topside assembly:  

Place Tall tower 1 on the rearmost point, then put three thin funnel 5 behind it, and a rear tower 6 behind the funnels. place two Superfiring barbette tall behind and in front of the superstructure. place 4 twin 7-inch guns in an AB-XY pattern. add a quad torp launcher on the stern, then add 7 single 3-inch guns around the superstructure.

Usage: 

the Huazhou class gunboat was specifically designed for green water engagements during the Warlord era. approximately 250 of these ships were produced from 1920 to 1938, serving various warlord factions, including Zhang Zongchang, Wu Peifu, and Feng Yuxiang. Many of them would be captured and pressed into service by the Japanese and be forced into open ocean missions to which they were poorly suited. They were inferior in this role to the US derivative of the Dreadnought heavy cruiser, the Long Beach class, and even more so by the Macarthur Class. Only five ships of this class survive to this day.

Image link: https://drive.google.com/file/d/1TlZizVCPhzSkWBHGJUPZ1XgAgTMAgVf4/view?usp=sharing

Edited by Werwaz
added image
  • Like 1
Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...