Jump to content
Game-Labs Forum

Some suggestions from a beginner


Recommended Posts

Hi there,

 

my name is Jens, I am from Germany and since I was eight or so I am interested in warships. So I was overjoyed to finally get my hands on UAD.
I really like it, some issues of course, but it is an alpha version.

However...There are some little tiny things that I really do not like as much.
-Computer-generated ships are often ridicously one-sided. Many of them pack an enormous amount of main weapons, randomly distributed around the hull. Probably
 to increase the chances of hitting anything at long range or so. That does not make much sense. I suspect there is a random generator to do this, but some basic "reality" would
be nice.

-Torpedo tubes on vessels, computer or player generated, tend to be placed on the stern. That only makes sense on larger vessels, but is a common feature on destroyers. Placing them amidships on destroyers, for balance and to protect the launchers from being swamped by seawater, generates the message that some weapons have a bad field of fire.

I know that modern destroyer hulls are not yet completely implemented, but it is a tiny thing that galls me.

As mentioned in other posts, the option to save your designs to be used again in later games would be a terrific thing :). Also, it would be extremely nice if you could create ALL ships in a custom game, not just the biggest one. Sometimes, the smaller vessels are a bit...unbalanced. Some cannot keep up with the vessel they should be escorting, some are over-gunned etc.
A balanced battlegroup is a thing of luck and I really wish you would change this.

I also would like to see an option to put existing designs into the game to chose from. That would create the ability to play custom what-if scenarios and re-enact historical battles (River Plate, Justland, Guadalcanal, etc.).

As said, I am new and I apologize if someone asked these questions somewhere already.

  • Like 4
  • Thanks 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...