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minor audio issue with guns firing sounds


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Just noticed this, but for most (all?) multi-gun turrets, the firing sound implies each gun on the turret is firing sequentially (so you'd for example hear "boom-boom-boom" on a triple turret). However, the visual of the game proper shows all guns fire simultaneously. This can be jarring when you see especially a smaller gun playing its firing sound up to a second or so after the shells have already left the barrel.

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8 hours ago, gunnyfreak said:

Just noticed this, but for most (all?) multi-gun turrets, the firing sound implies each gun on the turret is firing sequentially (so you'd for example hear "boom-boom-boom" on a triple turret). However, the visual of the game proper shows all guns fire simultaneously. This can be jarring when you see especially a smaller gun playing its firing sound up to a second or so after the shells have already left the barrel.

Admiral,

The sound system may create a sound delay of maximum 0.3 secs when guns of the same barrel fire at the same time, to prevent an extreme sound distortion.

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