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Ship Logs, Patrol zone and Finding Combat


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So I was thinking about ships logs and their usefulness, and they're not very useful at all. You can activate one and get no battles just on timing alone. The battles you do get may or may not be the battles you are looking for, and by the time you get there it may be over. Point is ship logs don't really do much to facilitate combat the way they should. So I figured why not come up with a way that everyone can find combat in a way that doesn't require sailing for hours on end searching along large expanses of ocean. Why not improve ship logs to include current sightings of enemy shipping in friendly waters. Or better yet some kind of bubbled heat map so you can see what areas are hot and popping off for people to go. This isn't limited to the ship logs.

 

There should be some kind of indication where to go for battle. See the effect patrol zone has. It's a simple circle that offers reward and the promise of combat and people sail to it for that very reason. But there's only one patrol and the feature is sort of half baked in that it doesn't pit opposing nations in any way. It's just a free for all for anyone who cares to sail to it and spend time there. But that time spent could be had defending or attacking portions of coastal waters that matter to your clan or nation. Like we know the effect that circle has for those who see it on the map. So why not translate that into something greater than a side-attraction, or last resort?

So many good changes, but map play is still nonexistent and NA still feels empty. Please consider the use of such things.

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