Jump to content
Game-Labs Forum

Whats your favorite ship class and combination of abilities for each class!


Thought i'd lighten things up by adding some conversation! Take the poll and tell us what type of ships you prefer! And also what you look for when building your specific ship classes! Very generic poll comment below in more specifics if you want!  

40 members have voted

  1. 1. What ship type do you prefer?

  2. 2. Which combination works best for you in Battleships?

    • Armour and Firepower
    • Speed and Firepower
    • Speed and Accuracy
    • Firepower and Accuracy
    • Armour and Speed
  3. 3. Which combination works best for you in Battle Cruisers?

    • Armour and Firepower
    • Speed and Firepower
    • Speed and Accuracy
    • Firepower and Accuracy
    • Armour and Speed
  4. 4. Which combination works best for you in Heavy Crusiers?

    • Armour and Firepower
    • Speed and Firepower
    • Speed and Accuracy
    • Firepower and Accuracy
    • Armour and Speed
  5. 5. Which combination works best for you in Light Cruisers and destroyers? Wouldn't let me add another question! For firepower think torps or number of guns!

    • Armour and Firepower
      0
    • Speed and Firepower
    • Speed and Accuracy
    • Firepower and Accuracy
    • Armour and Speed


Recommended Posts

Thought i'd lighten things up by adding some conversation! Take the poll and tell us what type of ships you prefer! And also what you look for when building your specific ship classes! Very generic poll comment below in more specifics if you want!

  • Like 2
Link to post
Share on other sites

If i can't get Armour and firepower then accuracy would be the next on my list for battleships in-general. For supercruisers it would be a mix with accuracy, armour, firepower, speed. In that order of importance.

  • Like 1
Link to post
Share on other sites
3 minutes ago, Cptbarney said:

If i can't get Armour and firepower then accuracy would be the next on my list for battleships in-general. For supercruisers it would be a mix with accuracy, armour, firepower, speed. In that order of importance.

I always prioritize speed and firepower! Especially with lighter ships ill cram the suckers with like 20 torps a side.

  • Like 1
Link to post
Share on other sites
13 minutes ago, TotalRampage said:

I always prioritize speed and firepower! Especially with lighter ships ill cram the suckers with like 20 torps a side.

With the loikes of pudding (Hood) she will need both speed and accuracy just so biscuits (bismarck) doesnt turn her behind red again?

  • Like 1
Link to post
Share on other sites

With the current iteration of the game armour tends to make the biggest difference so i trend towards that. Having certain guns being a little bit OP (looking at you 9" and 12" guns) also doesnt help since some calibres are straight up useless compared to the smaller guns.

But even so my playstyles from other games does impart some of its character here and I prefer tankier/tougher vessels putting on maximum armour before sticking on the largest/best guns possible. With lighter/faster vessel classes its all about harassing and screening the main fleet. Cutting off or forcing the enemy towards the mainline while being able to absorb and deal damage on their lighter support vessels. Ironically because of this "doctrine" most of the damage and hits are scored by BCs and CAs with the BBs mostly landing the final blows on enemy BBs.

  • Like 1
Link to post
Share on other sites
  • 2 weeks later...

Usually don't bother with Battleships as I much prefer Battlecruisers.

German WW1 Battlecruisers and the KM Scharnhorst Class best epitomises what I focus on.

1.  Armour

2.  Speed

3.  Weapons

Heavy Cruisers, I try to avoid, or at least turn them into Light Battlecruisers...

For Light Cruisers, I try to get smaller designs - something like the Agano or Leander Class cruisers.

Twin guns, nothing bigger than 6", no more than 4 turrets.

Destroyers, if I can't take a Light Cruiser, will focus primarily on building something akin to the Type 1936A or Gearing Class.

Link to post
Share on other sites

I usually go for the biggest most accurate guns available, and fewer of them. Being able to hit your target is the most important thing, and I am usually willing to sacrifice everything else in the name of distance and accuracy.

  • Like 3
Link to post
Share on other sites

In the game , battleship and battlecruiser, protection and firepower (including rate of fire).  I am willing to reduce size for tech less than 3 (so I get better rate of fire and accuracy, increasing firepower). In other ship classes generally firepower and speed.

Link to post
Share on other sites

Y'all are sleeping on light cruisers. The smoke screen, size, and speed, make them hard to hit if built correctly. Torpedoes are really strong too. You can make really durable light cruisers that are cockroaches while also being hard to hit.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...