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No wind bug and workaround


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This is something I've only encountered in one battle, earlier today, but I figured I'd write a post because I figured out how to work around it. At some point late in the battle (Camperdown), one of my ships stopped receiving wind in its sails. They could be perfectly positioned to catch it, but they just hang limply while other nearby ships sailed gracefully. So the ship could only very slowly turn as it remained otherwise useless. I figured out that this could be fixed by putting the ship under AI control; and it stayed fixed after reverting to my control. It happened to a couple of other ships soon afterwards and was resolved the same way.

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