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Which russian clan will get bored first and unzerg?


Which russian clan will be the first to unzerg?  

82 members have voted

  1. 1. Who will get bored first..?

    • BF
      10
    • Reds
      10
    • NN
      6
    • Shock
      2
    • None of them will unzerg, easy rvr or no rvr at all
      54


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2 hours ago, Ferdinand de LaSalle said:

The superiority of the raider ships is incredible high, it must be boring to sank dozens of player ships the whole day without or Little resistance. Why is that so.

Please explain what you mean by this?.

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BF and (maybe) REDS built the Russian Empire from scratch. From a portless nation to the biggest naval force in-game. I applaud them for that, but I don't think they will leave Russia anytime soon. Th

The game is fundamentally flawed, if not the Russians it would have been another nation, the Russians simply did it the best. The game is solely centered around RVR every other activity in game is sha

BF in release 1-2 month fight vs all another russian clan  so we wasnt zerg  Another nation unite us, when start multiflip our city))) So.... u (nato coalition) created Russian zerg

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Thanks for your answer Emperor,

i never expected to explain this, i presume you are not in a weak nation/clan or an newbee with lack of expierence and ressources. day by day we have hundreds of fights, where the attacker (specialised raider with a very good ship) attacking a player with a much more weaker ship (ships). The attacker do only overrun, the defender hav 0 percent chance. Even if he has a good but not very good equipped bigger ship the attacked player has no chance against this specialist. One example the snow Terror.  Help is not possible, the reaction time for defending nation is too short.

Pls left your comfort zone. 

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Posted (edited)
1 hour ago, Ferdinand de LaSalle said:

Thanks for your answer Emperor,

i never expected to explain this, i presume you are not in a weak nation/clan or an newbee with lack of expierence and ressources.

I am solo hunter and always been in any of bottom 3 nations (except for pirates now and then,). So i think left comfort zone some time ago..

1 hour ago, Ferdinand de LaSalle said:

(specialised raider with a very good ship) 

You are not really explaining just repeating yourself. What is specialised raider anyway?, someone who doesn't sail unmodded ai capped ships with hardly any repairs on?.

And don't make this about NEW ppl, because new ppl have no chance in pvp anyway until they are NOT new anymore, no matter what ship you give him. Give NEW ppl lo/wo golden seasoned lócean he will probably loose against AI capped frigate.

This thread is not about New ppl, and it's not about SNOW ship either, (i made a topic of what i think of that ship already) completely irrelevant to what we are discussing here. I don't care how many NEW ppl zerg into russia, the more the better more enemies to sink. 

We are talking about RvR and RvR hurting because of Zerg, about too many "top" clans in one nation making. Who cares if 500 noobs in Russia?, or 300 trader focused players want play there, again... it's about too many powerful rvr clans in same nation.

 

P.s you never answered my question, 

Have you ever been on the attacking side of a pvp battle?. into enemy coastal waters near enemy ports?.

Edited by Emperor Ming
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Posted (edited)
9 hours ago, Never said:

At least you can admit you aren't a challenge to fight. Good for you, making progress! We thought you might be a challenge, but we learned we were wrong about that, sorry little man. 

You must set very low standards for yourself what you consider a challenge, if you thought fighting a clan with less than half a dozen active players would be a challenge lol.

Edited by Gregory Rainsborough
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In past Swedish got bored after being zergs

Russians do not get bored, that's all.

Rusian group is revealed as being the most effecient solution to deal successfuly with the current server mechanics.

Rusians are not the one to blame but the War server available mechanics.

If only diplomatic options were available in War server, the zerg issue would be tackled easier. 

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Posted (edited)

You just need a decent shot caller to start a new populist movement in a semi interesting underpopulated nation and people will flock to it. Not the pirate nation though, pirates are lame :)

Edited by Potemkin
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Judging from the poll so far, most seem to believe nothing will happen in regards to players own choices to make rvr. Some people have mentioned clan wars before, even though i never been a fan of the idea (same nation attacking same nation, just weird) maybe some version of clan war is what game needs. Now clans can hide simply by switching to Russia, wouldn't be possible with clan wars.

But idea of nation attacking own nation is, not so appealing..

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33 minutes ago, Emperor Ming said:

Judging from the poll so far, most seem to believe nothing will happen in regards to players own choices to make rvr. Some people have mentioned clan wars before, even though i never been a fan of the idea (same nation attacking same nation, just weird) maybe some version of clan war is what game needs. Now clans can hide simply by switching to Russia, wouldn't be possible with clan wars.

But idea of nation attacking own nation is, not so appealing..

Why should it change? we always had zergs

 

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3 hours ago, Ferdinand de LaSalle said:

Well sorry i have more to specify.

I talked mainly about the br in open Waters, when i said we need a BR-Ratio from 2:1 and longer times to intercept for the defender (to save the attacked players)

For the PB´s the BR is pretty good working, but the problem is here, the most smaller nations are not able to scratch enough DLC-Player together, to do a effecive defence.

more nonsense

 

what small nations?  have you seen the fleets france has been amassing lately? spain? sweden?  what is a small nation? or are you just saying that automatically.  everybody wants an ez win button. well sometimes, you just have to earn it

 

the only small nation is poland and the should not be in the game china (alt nation). 

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You guys remember when russians complained, when sweden was zerg? Or when britain was zerg?

Its not a rethorical question, i am just realy curious.
 

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34 minutes ago, Beeekonda said:

Why should it change? we always had zergs

Russia dominated map since release. Do you see any connection there?.

It's like saying, we've always been cowards, why should we change?. C'mon.. personally i don't a shit if change or not i'm not involved in rvr, i having nothing loose or gain by nations zerg or unzerg. But i'm not discussing this for my own personal benefit, i look at the current state of the game and discuss what should change.

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What kind of Domination gives you those dots on the map?

On the other side:

  • We are all buying stuff like Swedish Carpenters and Cartagena Tar regardless of what nation controls the port
  • There is more enemy AI to farm (if you are one of those PVE scrubs) around your ports and free towns
  • There is less places where enemies can farm AI - easier to find PVP
  • There is no need to worry about where to craft - we all have shipyards at NO/VC and now SD - SDC soon :P
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39 minutes ago, Emperor Ming said:

Russia dominated map since release. Do you see any connection there?.

What domination gives, as a benefit, to a nation?

 

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38 minutes ago, Emperor Ming said:

Russia dominated map since release. Do you see any connection there?.

It's like saying, we've always been cowards, why should we change?. C'mon.. personally i don't a shit if change or not i'm not involved in rvr, i having nothing loose or gain by nations zerg or unzerg. But i'm not discussing this for my own personal benefit, i look at the current state of the game and discuss what should change.

I hope in 2-51 weeks the situation could change.

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41 minutes ago, Poryv said:

You guys remember when russians complained, when sweden was zerg? Or when britain was zerg?

Its not a rethorical question, i am just realy curious.
 

This was before game was even released. But since i started play 2017 there was no nation that held 1 spot uncontented for such period of time. Sure we had "zerg" nations back then aswell, but it wasn't only 1. Several nations contented at the top. 

This is different, since release russia nr 1. And for veeeery long time no other nation even close. 

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Posted (edited)
7 minutes ago, Beeekonda said:

What domination gives, as a benefit, to a nation?

 

Ahh, nothing special i think, myself in small nation and have everything I need to be competivie in what I do. 

It's not about benefits, it's about having fun and having RvR for those who enjoy it. Imagine if we force every player to russia, how can be RvR?. We're not there yet obviously but the impact it has on rvr is that there is simply alot less. Also, having 1 power dominating, where is the "thrilling" part of rvr where nations struggle for power?. Russia can wipe out any nation they want, take away crafting ports from all nations if they desire. They don't because it would hurt game and alot players would quit. 

Sure there will still be port battles, we see it every day. But caribbean belongs to Russia, they decide. They rule. There is no war for power there. Do we need one?, i don't know.. if i was rvr focused i sure as hell would.🤣

Edited by Emperor Ming
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59 minutes ago, Poryv said:

You guys remember when russians complained, when sweden was zerg? Or when britain was zerg?

Its not a rethorical question, i am just realy curious.
 

I remember, I also remember they had to fight vs another half of the server. They were getting penta flipped twice a week until they eventually stopped showing for PBs

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9 hours ago, Aster said:

The game is fundamentally flawed, if not the Russians it would have been another nation, the Russians simply did it the best. The game is solely centered around RVR every other activity in game is shallow and is a means to the end of RVR. The activity of RVR is one were you are incentivized to collect into one nation and kill all opposition effectively destroying the sole content of the game. I am not sure anything can actually be done about it as its so deeply imbedded into the game. Maybe if other activities were more fleshed out it would give people something else to do besides wait for the largest power to get bored to repeat the cycle but that is not the case.

Not to mention 1 other major aspect of the game, crafting, is directly tied to RVR.  

Until the game shifts away from the winner take all mindset in this current iteration of RVR, zergs will continue to be a thing.  No one wants to lose all their crafting and start over mutlifple times.  There is simply no downside to being in the zerg (other than crowded patrols) and zero advantages to not be.  Which is why I'm a huge proponent of less nations, as there will be more than just 1 or 2 zergs.

 

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3 hours ago, Gregory Rainsborough said:

You must set very low standards for yourself what you consider a challenge, if you thought fighting a clan with less than half a dozen active players would be a challenge lol.

I thought that we fought all VP, not only SNOW :D And at the beginning it was only krake alone, around 20 players lol (and many of these 20 are not even into pvp much).

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Posted (edited)
11 hours ago, Aster said:

The game is fundamentally flawed, if not the Russians it would have been another nation, the Russians simply did it the best. The game is solely centered around RVR every other activity in game is shallow and is a means to the end of RVR. The activity of RVR is one were you are incentivized to collect into one nation and kill all opposition effectively destroying the sole content of the game. I am not sure anything can actually be done about it as its so deeply imbedded into the game. Maybe if other activities were more fleshed out it would give people something else to do besides wait for the largest power to get bored to repeat the cycle but that is not the case.

+1
But I think a lot could be done, the biggest problem is that our dear devs don't seem to understand how big of a problem it is and chose to work on other things. The saddest part for me is that the solutions to this problem have already been created in other games, one would only have to look at successful games with a similar scope and take the best of them and implement it here but as long as it is not recognized as an important issue to solve nothing will change. All we seem to be able to get are just small changes that improve things for a few weeks and then we are quickly back to the same thing. 

Edited by Never
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Posted (edited)
2 hours ago, Christendom said:

Not to mention 1 other major aspect of the game, crafting, is directly tied to RVR.  

Until the game shifts away from the winner take all mindset in this current iteration of RVR, zergs will continue to be a thing.  No one wants to lose all their crafting and start over mutlifple times.

I'm not sure what your concern is, let's say we have 5 very competitive nations for example. Right now we have 1 top dog and almost every nation are crafting ships and other what they need or am i wrong?. 

2 hours ago, Christendom said:

There is simply no downside to being in the zerg (other than crowded patrols) and zero advantages to not be.

Less challenge, less enemies. Less rvr (once you zerged out all opponents)... doesn't sound too positive for a pvp server. I don't know i just thought people wanted more then that. The advantage of not being in zerg is that you don't kill rvr... 

Edited by Emperor Ming
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Posted (edited)

Many players concern seem to be about fear of loosing crafting ports. Here's an idea that isn't really thought through for long so don't get hung up on details:

But how about every nation has some sort of crafting port that cannot be taken but can be attacked, and if attacker wins, the european powers decide that the defender surrender for a period of time, for example 30 days. During which the surrendering nation cannot attack any port belonging to the attacking one. Maybe, same thing for capital, you can't take it but you can attack it in order to force the nation surrender. Maybe also some other reward for successful attack on a nations capital / craft port. Without actually capturing it.

Now feel free to comment on why this is crazy no-working idea because it probably is🥰

 

Example:

Spain and Britain on all out war against eachother, the french for some reason decide to ally with Britain. Spain decide to go all in attack on french capital and succeed, France are on their knees and have to sign a 30 days peace treaty or loose their capital. 

Spain's daring move payed off, they can now focus on Great Britain again. At the same time only thing France lost is their ability to attack Spanish ports.

Edited by Emperor Ming
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Posted (edited)
On 5/4/2020 at 11:08 PM, Shocktrooper Basteyy said:

thats why I said, lean back and watch the show :P

What show am I watching now? 

U gonna Join BF or what? 

The only thing I see is a Big Comedy shit show 🙄🤦‍♂️🤣🤣🤣

Edited by Swedish Berserker
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