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Port Battle cooldown timer


Port Battle cooldowns  

82 members have voted

  1. 1. Should Port Battle Cooldowns be removed entirely?

  2. 2. Should several nations be able to flip a port and thus have several port battles scheduled for a port, and each nation has their own cooldown? (See suggestion details below)

    • No, just one port battle scheduled at a time, remove cooldown
    • No, just one port battle scheduled at a time, keep cooldowns
    • Yes, if nation A fails, nation C's port battle is still on
    • ^ Same, but if A wins, nation C's PB is also still on


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the cooldown could be longer indeed to prevent exhaustion. else i still think that nations with a large population and many, many ports should simply be ready to get attacked or threatened quite often at various places. it´s kind of realistic in overstretched empires and gives a little more balance. making hostiltiy cost doubloons or else is for sure the worst idea. the weaker economies will be choked even more than now. i´d wish to have an idea for the hostility itself. flipping in a single action, without the attacked nation being able to react isn´t that good. maybe it could happen in 2-3 steps. one step per day. so a nation knows there is going to happen some attack and can reinforce that particular area. good pvp-action might develope there.

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W/o cool down time, rvr will soon turn into burn-out "paradise". The good old flag mechanics will look like a dream compared to this, lol.

RvR need a slight slowdown, with some sort of clan alliance mechanics to address the alt-related exploits.

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20 hours ago, Liq said:

 

Instead, have seperate cooldown timers for each nation?

E.G. Nation A flips Nation B's port, Port Battle is scheduled. Nation C can still flip the same Nation B's port. Another Port battle is scheduled, after the initial one

  • However, if Nation A manages to capture Port B, Nation C's port battle gets cancelled.
  • If Nation A fails to capture the Port, Nation C's port battle is still on.

it wont work 

  • Nation cooldown will not work because you have informal allies and can still exhaust the defender. Asking other nations
  • Clan cooldown within a nation will not work because you can create alt clans and can still create cooldowns deleting and creating clans

The possible solution is removing any cooldowns, but making hostility expensive (depending on the target port) and slow. 
Allowing valid and easy counters and competition.  Creating fake port battles would be impossible in such system. 

 

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6 hours ago, Lars Kjaer said:

Try not taking ppls crafting ports. Try not to exploit alts.

I think its safe to say Russia checks all the boxes you are here mentioning and some more like empty PBs aswell. 

The issue here is some chose to look the other way when russia does it and some when other factions do the same 🤷‍♂️

Edited by Lecner
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7 minutes ago, admin said:

it wont work 

  • Nation cooldown will not work because you have informal allies and can still exhaust the defender. 
  • Clan cooldown will not work because you can create alt clans and can still create cooldowns deleting and creating clans

 

Removing cool downs means even more battles for the defenders and they won’t have time to rebuild between battles.  This will destroy small nation/clans.  
 

you do know you can add restrictions like clan has to have so many members and of certain rank and not brand new to be able to RvR.  This keeps from solo and alt clans from flipping ports.

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13 minutes ago, admin said:

it wont work 

  • Nation cooldown will not work because you have informal allies and can still exhaust the defender. Asking other nations
  • Clan cooldown within a nation will not work because you can create alt clans and can still create cooldowns deleting and creating clans

The only solution is removing any cooldowns, but making hostility expensive (depending on the target port) and slow. Allowing valid and easy counters and competition.  Creating fake port battles would be impossible in such system. 

 

Fake ports battles are also a consequence of hostilities going from 0% to 100% instantly and with only the poor warning from combat news.

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8 minutes ago, Montagnes said:

Fake ports battles are also a consequence of hostilities going from 0% to 100% instantly and with only the poor warning from combat news.

Hostility is a working, but flawed mechanic and we found a better solution. 

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28 minutes ago, admin said:

The possible solution is removing any cooldowns, but making hostility expensive (depending on the target port) and slow. 
Allowing valid and easy counters and competition.  Creating fake port battles would be impossible in such system. 

Indeed it would seem to be. A friendly word of caution though. Balancing the effort required to flip a Port may well end up being nearly impossible, leading to either RvR choking down due to effort being too high, or the opposite and simple (slightly boring) war by attrition/exhaustion due to it being too low.

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10 hours ago, BoatyMcBoatFace said:

your hatred for russia is irrational

 

sweden has done way more damage and admitted to aiming to destroy and chase people away

that's definitely not true and my hate for the Russian faction is more than appropriate. when you look back to VP, FR and SP and what happen here. but anyway you can look away and blame the Swedish faction but this doesn't help here as long the Russian faction think they can do what they want.

yes stick your head into the sand like others do here and make your own version of history here like Staunberg and or Lars, because that's the only thing you can do. in the end it's just sad.

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3 minutes ago, Staunberg🇩🇰 said:

Sweden to Gb and dk. Same same.

same what? as I said before make your own version of history here and post it, hopefully other would then see what the real truth is here and don't forget to tell the whole story as it really is/was. that is something you really should learn here.

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3 minutes ago, Smoothie said:

Mimimimi 

 

1 minute ago, van stiermarken said:

same what? as I said before make your own version of history here and post it, hopefully other would then see what the real truth is here and don't forget to tell the whole story as it really is/was. that is something you really should learn here.

Rather than focussing on Russia, try to focus on the mechanics. I find it interesting that of everyone discussing the mechanics you two seems incapable of looking at the mechanic issues.. As I see it, Sweden made their own bed, now they can lie in it.

Would Denmark-Norway be against Sweden had Denmark-Norway had a decent crafting port? - Prob not. HAVOC pulled a dick move, and the rest of Sweden gladly followed suit.

Would GB be against Sweden had Sweden honored their bargains and been a half-decent ally? - Prob not. HAVOC pulled a dick move, and the rest of Sweden gladly followed suit.

Would VP be against Sweden had Sweden honored their bargains and been a hafl-decent ally? - Prob not. Sweden pulled a dick move, and everyone seems to be ok with that.

Now focus on the mechanics or stfu.

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7 minutes ago, Staunberg🇩🇰 said:

Russia VP. No crafting port taken.

Russis Spain crafting port taken and given back

Russia France No crafting port taken

Sweden Gb crafting port taken 

Sweden DK two crafting port taken. Aim to two port dk.

Actually looks like the Russians is the nice guys.

 

 

Russia tried to take Maracabo.. they just failed.

They also repeatedly are trying for Baracoa.

And how nice of them to take the spanish one, destroy everything in there, then give it back. The spite involved there is almost worse.

Edited by Liam790
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2 hours ago, admin said:

Hostility is a working, but flawed mechanic and we found a better solution. 

could you address please the recurring situation where a nation sets hostility against another nation and is therefore the aggressor and initiated the battle, that it is the ONLY port battle within 90 minutes on either side of the timer, and then doesn't show up at all

there is no situation of having to choose which ports to attack/defend because of overlapping timers

it's also not accidental since it is starting to be a repeated pattern

it's done just to be a douche

ty

Edited by The Rear End of Sauron
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1 minute ago, The Rear End of Sauron said:

could you address please the recurring situation where a nation sets hostility against another nation and is therefore the aggressor and initiated the battle, that it is the ONLY port battle within 90 minutes on either side of the timer, and then doesn't show up at all

there is no situation of having to choose which ports to attack/defend because of overlapping timers

it's also not accidental since it is starting to be a repeated pattern

it's done just to be a douche

ty

Are you thinking about the no shows?

I was informed by a swede, that it's a valid RvR tactic. 

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7 minutes ago, Staunberg🇩🇰 said:

Russia VP. No crafting port taken.

Russis Spain crafting port taken and given back

Russia France No crafting port taken

Sweden Gb crafting port taken 

Sweden DK two crafting port taken. Aim to two port dk.

Actually looks like the Russians is the nice guys.

 

 

you conveniently left out that sweden gave the GB crafting port (when GB were allied with russia and still had other crafting ports) to Spain and didn't keep for themselves after russia hello kittyed the spanish over 

you did also "coincidentally" forget about russia's failed attempt on maracaibo 

funniest of all in this stupid example of russo-danish propaganda is that in you failed attempt to make sweden look bad, you claim that we took 2 crafting ports from you 

now correct me if i am wrong here but you do know the difference between 1 and 2 right?
 

you complain that we took denmark's only  crating port San Juan and that oither ports such as Ponce or Spanish Town to not count as grafting ports

now you are saying that we took two? which is it - you guys are flip flopping muppets who alter facts to suit your agenda

also you are being 2 ported because you are being douches and miltiflipping ports with the russians and then not showing up, especially when you have NO other port battle on 90 minutes of either side of some the ones you are flipping

oh and if russia are the nice guys and you are allied with them, ask them for just one of their FIVE 55point crafting ports

because we have one, capped truxillo and gave it to the spanish so they could have one also

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22 minutes ago, Lars Kjaer said:

Are you thinking about the no shows?

I was informed by a swede, that it's a valid RvR tactic. 

ah another nice try at stupid propaganda Larski Kjaerovich

you and I both had a discussion about multiflipping and the decisions and choices any nation has to make when it has multiple port battles going on at the same time (within 90 minutes before or after each other)

ie. if a nation sets 2 offensive port battles and it intends to attend them all is good - if 2 -3 port battles are then counter set against it it is understandable it has to pick and choose (prioritize) whether attacking or defending certain ports is a higher or lower priority when abandoning attacking/defending other ports

i think this is a simple enough concept and understood by most players and you and I saw eye to eye on this 

it is a completely different matter when a nation, particularly when in collaboration with another nation sets a port battle that it has NO other port battle within a 90 minute window on either side of it. never intends to attend and is just being a douche

even funnier when they claim to have the moral high ground eh?

Edited by The Rear End of Sauron
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11 minutes ago, admin said:

there will be no - noshows in the new system. 

Can you share what you plan to do with RvR a week or two before you implement it?

To both get feedback and give the community the possibility to prepare..

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