Tycondero Posted February 18, 2020 Share Posted February 18, 2020 Considering that irl the angle of impact has an effect on whether a torpedo detonates or not, should the game not support dud torpedoes? Currently, no matter the angle, torpedoes always just hit or miss. I find it rather unlikely that torpedoes hitting at an angle of less than 45 degrees would still never fail. Will we get dud torpedoes in the game based on angle of impact mechanics? 2 Link to comment Share on other sites More sharing options...
Cptbarney Posted February 18, 2020 Share Posted February 18, 2020 i think we should, since duds were a real thing, hell you could even purposely fire duds to make the enemy wet themselves and turn into a very unfavourable position like herding sheep lol. 1 Link to comment Share on other sites More sharing options...
PatriotASR Posted February 19, 2020 Share Posted February 19, 2020 And with the US there should almost nothing but duds, after watching the video about the Mark 14 Torpedo I an amazed it sunk anything until 1943. 2 Link to comment Share on other sites More sharing options...
Tycondero Posted February 19, 2020 Author Share Posted February 19, 2020 1 hour ago, PatriotASR said: And with the US there should almost nothing but duds, after watching the video about the Mark 14 Torpedo I an amazed it sunk anything until 1943. Very true, though the issue with the type 14 torpedo was more US development related/blundering than actually widespread. The angle of impact affecting detonation universally affects all WW2 and earlier torpedoes. A steep angle of impact is never good and captains where always instructed to fire torpedoes at a 90 degrees angle to the hostile target to maximize chance for detonation. In the game, even a hitting torpedo moving directly towards the bow of the ship frontally always detonates. IRL this would have been very likely a dud, unless magnetic detonators where used and the torpedo would move beneath the ship. However those magnetic detonators where often very unreliable as well compared to impact detonators. Link to comment Share on other sites More sharing options...
Shaftoe Posted February 19, 2020 Share Posted February 19, 2020 (edited) I support this suggestion, and hope that it will be implemented. Otherwise it will remain like in WoWs/WT: Naval. Lol. Edited February 19, 2020 by Shaftoe 2 Link to comment Share on other sites More sharing options...
Tycondero Posted February 19, 2020 Author Share Posted February 19, 2020 7 hours ago, Shaftoe said: I support this suggestion, and hope that it will be implemented. Otherwise it will remain like in WoWs/WT: Naval. Lol. Exactly, that is not something we want. We want a as realistic as possible game. In a way I also do not like the ship HP bar, but at least that one is not linear in terms of HP reduction upon a hit. Link to comment Share on other sites More sharing options...
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