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Whenever I try to drag-select a single unit, it issues a move command to wherever I released my mouse


Guardian54

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This is seriously terrible when you're just verifying a unit's stats before a charge makes contact, and tends to disrupt manoeuvres in general.

It cancels charges even when you are paused.

I think a more Total War like momentum charge calculation might be better than the MOBA-style ability button like thing we have at present if this control problem doesn't get fixed.

I know it's a part of the "manual pathing" function but really, it's... a drag *inb4 infraction for bad pun.

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