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Development plans update - First half of 2020

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I voted for you NA, wish I could have done more to help. You deserve it grats! 

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On 1/20/2020 at 3:13 PM, SandersonTY said:

@adminWhat about the addition of China?

Hell no, please not. Even a harder immersion-breaker than the russian empire in the Carribean would be Admiral Zheng He and Hong Bao in a Victory and a Connie, going for a cruise.

Edited by Yorkshire Studding
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On 1/13/2020 at 10:26 PM, admin said:

New ships

  1. Redoutable - Imported ship
    • (this month subject to Valve Approval)
  2. Implacable - crafted ship
    • (this month)

 

@admin any news on those 2 points? btw you can already introduce Implacable while waiting for Redoutable

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1.Все это конечно хорошо и радует, Но где 3 дня показывали на форуме в 2016 году !!! ???

Если вы хотите привлечь новых игроков, нужно больше возможностей, то есть все, что нужно игрокам, чтобы сделать предложение о том, что предложение на форуме было проигнорировано!, Написал @ админ  напрямую был проигнорирован! не согласен! не отрицания! 

2. Все это, конечно, хорошо и приятно, но где же 3D-борт, который был показан на форуме в 2016 году !!! ???

Если вы хотите привлечь новых игроков, вам нужно больше возможностей, контента, возможностей и разнообразия, судя по отзывам игры, многие игроки придерживаются одного мнения, что она пуста с точки зрения визуализации, сделанное предложение на форуме было проигнорировано! Написал @ admin был напрямую проигнорирован! нет согласия! не отрицание!

Edited by Severinlll
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On 1/15/2020 at 1:19 AM, Sea Archer said:

To add more ships diversity to the game, please add real water depth and ships draft.

Give the small ship a purpose, as well as the medium frigates. 

Real water depth in portbattles would increase the ships diversity, too. So other ships than L'Oceans and Christians would be used.

I agree. Looks like draft may be added in the Sea Legends game though. 

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2 minutes ago, DeRuyter said:

I agree. Looks like draft may be added in the Sea Legends game though. 

It sounded like Sea Legends will bring thing backward to NA though? I do agree that anything that would break into the meta of everyone sailing the same 5 ships. 

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Dont listen the hate of sellfish veterans @admin, the game is excellent and adapted to new players-veterans , solo-group, skilled and not yet skilled Captains . 

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19 minutes ago, captain smile said:

Dont listen the hate of sellfish veterans @admin, the game is excellent and adapted to new players-veterans , solo-group, skilled and not yet skilled Captains . 

So who should he lissen to?

I would prefere he lissens to all. Pro and con players. Lover and haters. New and veterans. Then make an informed choise based on the feedback he got.

You think itwill be a better game,  if he only lissens to one groupe of players. Can you tell me who this players are, that have the right opinion.

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Should listen to his own dev team first, a small bit of the players suggestions and above all "listen" to the data - that's factual info, not feelings. Should do the game "he, GameLabs" wants.

Taking the old soup analogy. Some like tomato soup, others hate it, but neither likes onion soup but actually the cook loves it. Eat the soup.

 

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From admin: 
https://forum.game-labs.net/topic/33758-where-is-redoutable-where-is-temeraire/#comments
 

Quote
  • Redoutable (Le suffren) is waiting for approval from valve. Once approved it will be launched immediately
  • Implacable (redoutable sister ship of temeraire class) will be in game by end of month - will definitely be a crafted ship with permit dropping from chests
  • Wrecker class status is still unknown - probably will be in game this month or feb - but we not sure about its status yet (imported vs rare vs crafted)


on the most popular question on Montagnes - montagnes is not yet in development. We need to fund (budget) it first. 

 

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10 hours ago, huliotkd said:

1.28.2020, news on Redoutable and Implacable?

haha i was just about to ask the same the month is almost over

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On 1/17/2020 at 3:29 AM, Vizzini said:

Craftable tow

 

using reals, dubs , vic marks and combats

 

make them expensive 1 per day craftable and slow some of the inflation

 

is 9,999,999 still the most reals you can trade with a player ? If so, we're going to need wheelbarrows soon to buy a loaf of bread

good idea.

 

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16 hours ago, huliotkd said:

1.28.2020, news on Redoutable and Implacable?

Coming soon. Valve has already approved yesterday but they need to be patched in 

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8 minutes ago, Gregory Rainsborough said:

Any news on what we're supposed to do with the mounting amount of Victory marks we have?

buy the heard to earn lineship permits ofc

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1 hour ago, Gregory Rainsborough said:

Any news on what we're supposed to do with the mounting amount of Victory marks we have?

 

1 hour ago, erelkivtuadrater said:

buy the heard to earn lineship permits ofc

it would be fantastic is we could convert victory marks to....other forms of currency. please @admin? :)

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12 hours ago, admin said:

Coming soon. Valve has already approved yesterday but they need to be patched in 

great!

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20 hours ago, admin said:

Coming soon. Valve has already approved yesterday but they need to be patched in 

Well than ya'll be patching it in I guess in the morning?

18 hours ago, Louis Garneray said:

Would have been great if Implacable was not behind a RNG wall.

Honestly when they introduce new ships like this they should give every one a permit so we can craft one Implacable our selves (not a note) with our port bonus we want and to test them out.  

10 hours ago, erelkivtuadrater said:

buy the heard to earn lineship permits ofc

I really think VM should be used to buy permits that are random drop from chest.  Gives a another use for them.

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Need more realistic terminology in-game.  Get rid of the word Clan altogether (Looong overdue!)  Perhaps Squadron for smaller "clans" and Fleet for bigger ones.  

Embrace your niche, Game-Labs.  Give opportunity for history of the period to really shine.  I've been watching those flying simulator games with Airforceproud95 and among all the hilarity they really go for realism in their communications.  Maybe this is more of a complaint about the community, but one shouldn't feel like a LARP'er for using terms anyone can find in Dean King's lexicon, or online at https://www.historicnavalfiction.com/general-hnf-info/naval-fiction-glossary

You are now released, and fine tuning the realism experience should be on your to-do list.

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