We have tested again and again and there is absolutely no damage coming above 400 meters unless the exploding ship is a fireship (then it will increase the distance by 50%) We will provide tunes that will allow to clearly identify the fireships on wednesday together with some tuning of the explosion damage to crew and slight reduction of distance. Crew damage is i think too high. If you are not bracing the explosion kills ALL crew on the opposing ship at 200m. Bracing saves almost all cre
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