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Skeksis

Land Unit Size

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13 hours ago, Skeksis said:

Will land units be the same size as in UGCW?

Not likely. Look at the Bunker Hill scenario - units are company or equivalent with 100-300 men. AWI battles were generally smaller as well. Units in UG:CW are essentially brigades of up to 2500 men.

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Oh that a shame, sounds like something Totalwar does, regress game characteristics!

But I suppose the game is about landing marines rather than transporting an army.

Edited by Skeksis

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23 hours ago, Skeksis said:

Oh that a shame, sounds like something Totalwar does, regress game characteristics!

But I suppose the game is about landing marines rather than transporting an army.

Well I wouldn't look at it as a regression, rather a different scale. It is a different period in history with smaller battles and as you note landing marines. Look at Bunker Hill - about 3000 troops per side so you represent smaller formations as units. Using the scale in UG:CW you would only have a couple of units for each side. They do have the opportunity to represent individual companies on the battlefield in this game which IMO is a good thing if done right. 

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unit scale at Bunker Hill is not company... Company was typically around 100men(typically less than that), yet units in that scenario are 200-300 men big.. which means they are of size of an under-strength battalion..

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19 hours ago, JaM said:

unit scale at Bunker Hill is not company... Company was typically around 100men(typically less than that), yet units in that scenario are 200-300 men big.. which means they are of size of an under-strength battalion..

Yes but are not some of the units companies - artillery for example? I know you posted earlier that some were erroneously marked as companies - like a grenadier company but was too large. 

My main point above stands though - I'll revise the scale comment to say that it is more of a battalion/regimental scale as opposed to UG:CW which is more or less brigade scale.  You could take it down to company level as well, which would fit with the landing force element of the game. 

 

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