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Player Raids Explained - Small group content for War and Peace Server

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Ive never seen a 'might' or 'maybe' from Admin lead to something.

After all the amount of shit that is reported in tribunal and unanswered would point to the fact that admin doesnt give a shit if mechanics are exploited.

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@admin

is it possible als to have a raid for 3 members?

like say... small raids in the mission section. 

because i can imagine it can be hard for smaller clans to come up with the numbers (6) at a certain point when those events come available.

of course there is no indiaman but a lgv type of chest or something in that order.

Edited by Thonys

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1 hour ago, van der Clam said:

No one would be such a hello kitty to do this. And, if @admin wants, when you announce it's an alt raid, there is the proof of using alts in a manner unintended for the game.

Ehm

We will repeat.
Steam and game rules say - if you bought the game and have not broken any rules you can play the game without any limitations. 
This means if you have bought 10 copies you can play on all of them without limits unless you broke the rules (for example interfered repeatedly in the port battle activities)

Alt = logged in player. We allow alts because steam allows alts. Attempts to present alts as bad should be directed to steam support requesting them to ban players for usage of multiple steam client on the same computer or from the same IP. Alts exist in all games (or twinks). 

So for us - Alt is just a player. Unless he breaks game rules. 

If a player sails to sink an npc and get a reward its allowed. 
If a player sails to raid a port - it's allowed. 
This event is for everyone = for every logged in player.

They are the target in both cases and can be sank by others. If others wish to do so. (steal their chest)

 

 

Now i think you misread the consequences word
We said we will be consequences if the event will become popular. Which means lots of rewards will be generated lots of traffic around the area will pass making it useful to stop the raiders because there could be consequences for the PORT.
For example if 1000 chests are stolen during the day - something will happen with the port on the next day. Something bad*. Meaning the server can really **** someone up if they gang up on the port (getting the reward increases - making raiding yourself somewhat counterproductive. 
 

* who knows what that collective of raiders would do.. Morgan and Sores just burnt them.. 

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3 hours ago, admin said:

Raid chest delivery is the PVP part. Picking the chest is not the event. The event is bringing it back. 

Your pvp event is to find the raiders and sink them. Their goal is to avoid you. It is the PVP pure age of sail pvp.
 
Those who wanted raid to be a pvp 6v6 battle arranged fair battle go to patrols. Raid is an asymmetric event for EVERYONE. 

 

You should make the chest unable to be deleted while at sea. I suspect many chests will be deleted when they see a fleet of 20 ships outside waiting for them.

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domanda @admin

sarebbe possibile testare il raid sul server di prova prima di avviarlo su quello principale ??

Edited by Fumadrago

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6 hours ago, Rabman said:

You should make the chest unable to be deleted while at sea. I suspect many chests will be deleted when they see a fleet of 20 ships outside waiting for them.

You can't delete deadmans chests (I've tried) so I think they've thought of that one 

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@admin
I have a few questions about the whole raiding mechanic.
As you stated this is intended to be content for small groups. I welcome that. I do see some problems though at the moment.

What happens once the raid is completed?

In OW there is no mechanic to limit numbers so the small group that has sucessfully raided a port must now get one of the slowest ships in the game, a fully laden Indiaman, back to their home base against potentially UNLIMITED enemy numbers. If they have enough players the enemies can literally throw trash ships at you until you run out of repairs.
So unless a sizable fleet is there to escort the raiders they will have a hard time getting anywhere even if they take fast ships made for OW pvp, as their prize will be dead slow. Turning it again into content that favours large groups.

The only way I see to keep this endeavour possible for small groups is to not have any indication whatsoever for the defenders that a raid has happened, relying on luck that it does not get spotted by chance. Which in turn greatly reduces the chance of actual PvP happening. Finding a balance between the two will be an interesting task for sure....

Edited by Tom Farseer
spelling, formatting
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13 hours ago, admin said:

You are missing the spoon of shit in the barrel of whiskey. Which can be spoiling the whole barrel.

Alts exist in all mmmos and should be always taken into account. But Alts are a minor problem.
Main problem is griefing and raid denial by using friends and other nations. And even 6 griefers can ruin the raid for many (If it is symmetric pvp only event)

The main goal is to be for everyone and without griefing. Which means it must work even if there are only 6 players online. Which means it cannot be pvp only.

BUT

Raid chest delivery is the PVP part. Picking the chest is not the event. The event is bringing it back. 
Your pvp event is to find the raiders and sink them. Their goal is to avoid you. It is the PVP pure age of sail pvp.
 
Those who wanted raid to be a pvp 6v6 battle arranged fair battle go to patrols. Raid is an asymmetric event for EVERYONE. 

 

Will the defending nation know that a raid has happened?

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5 hours ago, rediii said:

Will the defending nation know that a raid has happened?

They will know it, either before the raid or during it. Otherwise, no PVP out of the raid. The will have at least 30 mins to organize the interception of raiders on their return way, and probably more. 

But I wonder how a small group of players can get out of a big nation main port (in terms of tax income) without being scrapped out, losing the Indianman and all their ships. 

In other terms, I wonder how the raid cannot be made for the only benefit of the big nation, which was initially the raided one.

Want to see that on YouTube...

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God the way back from a big enemy port is gonna be such a gankfest..

Youll never be able to get that chest back in a slow indiaman..

With TP ing to ports and stuff, the attacking group will never make it back unless they come with 50line ships..

Once again its large group content in a low player number game

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Why not keep it way simpler? @admin

Spy mission

Same as passenger mission but you have to do this with a warship, deliver a spy to enemy coast or port. Just have a small countdown 10secs or so to deliver in front of port or area in ow..means more warships sailing everywhere..instead of empty tbrigs as is now

Trade fleet

Few indiamans with small escort sail an announced route once a day or twice a day, people can just get a small group together sail there fight them and others that come to take the fleet.

Small pvp raids.

Have a random port raid you can pick up, sail to that port attack the mission destroy a few harboured (sails down ships near the harbour) take chests from them..defending nation can jump in and fight you getting pvp and some rewards.

Small pve raids.

Have a group of ai 5th (or different rates) attack players near a port, not by a port battle but just by sailing there and attacking any players near that port..they can carry rare upgrades or rare guns as rewards for players sinking them.

Tadaa Easy to make content that doesnt affect players that much when they fail aka upgraded port gets taken,makes people quit the game as its gonna be now.

Anyway nice to see you communicating and implemting new stuff

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Just a small little Wish: can we get some AI attacks on ports of inactive Clans? For example i try to contact a clan to get in his Friendslist for more than 2 weeks ... i wrote the clan-creator a message (i know His name by setting the clan on our friendslist) but No answer, i always ask in nation If there is somebody online of this clan ... No answer, everybody thinks they are inactive ...

With the Frontline system it cant get attacked without capturing the regions capital ...

Pls make AI attacking inactive clans (including clans that are online only 5 min a week ...)

 

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On 9/7/2019 at 1:19 AM, admin said:

Ehm

We will repeat.
Steam and game rules say - if you bought the game and have not broken any rules you can play the game without any limitations. 
This means if you have bought 10 copies you can play on all of them without limits unless you broke the rules (for example interfered repeatedly in the port battle activities)

Alt = logged in player. We allow alts because steam allows alts. Attempts to present alts as bad should be directed to steam support requesting them to ban players for usage of multiple steam client on the same computer or from the same IP. Alts exist in all games (or twinks). 

So for us - Alt is just a player. Unless he breaks game rules. 

If a player sails to sink an npc and get a reward its allowed. 
If a player sails to raid a port - it's allowed. 
This event is for everyone = for every logged in player.

They are the target in both cases and can be sank by others. If others wish to do so. (steal their chest)

 

 

Now i think you misread the consequences word
We said we will be consequences if the event will become popular. Which means lots of rewards will be generated lots of traffic around the area will pass making it useful to stop the raiders because there could be consequences for the PORT.
For example if 1000 chests are stolen during the day - something will happen with the port on the next day. Something bad*. Meaning the server can really **** someone up if they gang up on the port (getting the reward increases - making raiding yourself somewhat counterproductive. 
 

* who knows what that collective of raiders would do.. Morgan and Sores just burnt them.. 

So reading this i have a question: can we get rid of this steam account binding? Or at least why only one NA-Client per Steam Account. Im pretty sure i would have an Alt if i dont need to Install some multibox program and dont need  a second Steam Account ...

Beside this maybe we dont have the login issues when something from steam is " empty" dont remember the exact Error message.

Just do it like Eve does ...

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2 hours ago, Gilles de Rais said:

only one NA-Client per Steam Account.

That's how it is.

Alt users run several instances of Steam Client to run all different accounts.

That way there's no steam breach as all accounts are unique.

NA is not the only game with that system imposed. Steam users will run several clients though.

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22 minutes ago, Hethwill said:

That's how it is.

Alt users run several instances of Steam Client to run all different accounts.

That way there's no steam breach as all accounts are unique.

NA is not the only game with that system imposed. Steam users will run several clients though.

but you can only run only run 1 account on a computer... right 

so if they use sandboxie they override the normal windows steam system.. right 

so you can say they are cheaters ..right (by using a third party program)

or have i mist something i mean does lenin really has 7 computers running? 

or can i use steam and running 3 alt on one computer without the use of sandboxie?

 

Edited by Thonys

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4 minutes ago, Thonys said:

but you can only run only run 1 account on a computer... right 

that's what admin said. check the Steam EULA and submit complaints to them.

many of us play with one account only and we have ultimate admiral age of sail fun. we barely have time for one account let alone two or more.

/back to topic

 

@admin is it possible that this raid mechanic be adapted to Peace server ? After initial raid and on the way back the raiding group to be attacked by enemy AI in the OW ?

 

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@admin I am very confused about what will be going into PvP and what into PvE. Then commenters here make it worse. Would you try separate thread for each. After all this I still have no idea what is planned for PvE other than some sort of port raid.

 

Would appreciate that and I have heard several others make similar comments in the game.

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On 9/6/2019 at 11:14 AM, admin said:

Because the mission is for everyone too many announcements will spam too often and will defeat the purpose of the announcement anyway.

I have a solution for that problem:

1. Enable the announcements in an API that players can use to create parsing tools / websites - ex: the twitter bot that does PB info

2. Enable the announcements in a separate optional menu in the map - showing a feed in descending order with latest at the top, with a sort pull down menu to pick an All or Area-Name. 

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btw, when will this patch be deployed? and which ships players can use for the raid? i hope nothing bigger than a 4th rate

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so again about the message that a raid started why it should be a message like at the pb? we already have a nation, global and combat news chat so why not  add   a raid news chat?

 

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The success of this idea will depend on having the right balance of difficulty in obtaining keys to open the chest in a port other than the originating port. Too easy, and folks will just exploit it because they steal the chest and are able to take it possibly to a very close port. If it's too difficult to get the keys, this will all just be a PVE grind mechanic because it will be too much trouble to profit from stealing the chest from players.

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Don't know if it's the langage barrier but the explanation of what ports will be availlable to be raided is obscure to me, will this only concern a few richest ports of the map of the richest ports of each region ?

Anyway this seems of very little interest gameplaywise, quite like the treasure fleets, this will only serve the same few group of players that comes first. Any new player or casual will never even understand the rule..   

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1 hour ago, Baptiste Gallouédec said:

Any new player or casual will never even understand the rule.. 

They will never understand any rule, including ROE, RVR, patrol ROE, and many other things, they need someone to tell them, or they need this forum and latest valid patch notes, also some stuff has no patch notes ever.

This is another big problem of Naval Action, don’t you think @admin ?

There needs to be in game encylopedia or integrated and updated wiki.

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On 9/6/2019 at 8:50 PM, admin said:

You are missing the spoon of shit in the barrel of whiskey. Which can be spoiling the whole barrel.

😂😂😂😂

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Did raids get removed? No pirate ports have any raid missions available this morning.

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