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Customization - what do we know?


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As in the topic - I started writing a huge post on my thought about customization (price, frequency, mechanics to balance both, danger, profits and so on) and realized even with everything I found on my own I still had no idea what is the overall plan of the Devs, or even if we heard one.

 

Anyone more informed, so I can account for it in my post and not end up making someone read through an essay only to find out what I proposed is destined to fail up front? ;)

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This was a fantastic idea (and i support it fully B) ), but it would lead to some serious balancing issues that would arise on the more advanced ships.

Or so i think but that's just my assumption. it would be fun to see it implemented though.

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  • 1 month later...

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