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NPC Port Battles Explained. War server and Peace server information

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Just now, Tac said:

I think i  learned how to turn in circles in my first week 5 years ago.

Sounds like a lot happened since 5 years ago in AI development; you should revisit NPC fights because "turning in circles" isn't all you will see.

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1 minute ago, Cetric de Cornusiac said:

Sounds like a lot happened since 5 years ago in AI development; you should revisit NPC fights because "turning in circles" isn't all you will see.

In addition they learned how to sit in the wind and reverse back and forth.

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Point is in a neutral or caputed port - if I recall correctly - you cannot use buildings, but they stay there. It's the same with port bonuses or they disappear when port becomes neutral? And … do the port bonus remain there in case another clan of the same nation (or of another nation) captures the port after it has gone neutral after a raid?

If they disappear, this raid thing sounds just a way to keep people grinding and regrinding things.

Edited by toblerone

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1 minute ago, Cetric de Cornusiac said:

Sounds like a lot happened since 5 years ago in AI development; you should revisit NPC fights because "turning in circles" isn't all you will see.

Ai exists in films. In the real world we only have scripts. Even more, lot of times neither do you find the I in human players

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5 minutes ago, toblerone said:

this raid thing sounds just a way to keep people grinding and regrinding things.

this raid thing sounds like a way to close the servers shortly

Edited by Captain2Strong
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7 minutes ago, Helliger said:

any saturday in Vera Cruz

 

bb5a3559-ffb6-4f16-9857-249a956a706e.thumb.jpg.e947257f935c0ad508544cb454137f9d.jpg

XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

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35 minutes ago, Hethwill said:

Thanks. Eyes crossed and was reading 3 everywhere. Sorry for misinformation.

Somehow it is correct

3 raids per weekend in total: 1 per top nation. 

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2 hours ago, El Patron said:

Omg we have 2 pve sever now

This game has always been:

Peace:. PVE only server

War:. PVE with chance of PvP

You guys need to stop think of it as a PvP only server.  It never has been.  Yes you can level up off PvP only but even RvR has PVE element to it.

45 minutes ago, Serk said:

We can expect many useless ports to be abandoned and turned neutral within the first server maintenance ^^

Wouldn’t that not Chang anything as it goes after top three profitable ports?  We need a bit more details on this.

also not sure I like the numbers of ships and pints.  If they are all elite ships it’s going to be a bitch of a fight for most players

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2 minutes ago, admin said:

3 raids per weekend in total: 1 per top nation. 

Thanks for clarification.

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Guest

@admin

Please remove that update on monday and bring the fleet Practice room and the duelroom back 

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@admin

If would be interesting to know what happens to a) port bonus and upgrades, b) player buildings and c) players and clan warehouses if:

- the port becomes neutral

- the port is re-captured by the same clan that owned it before the raid

- the port is captured by another clan of the same nation

- the port is captured by a clan of a different nation

Edited by toblerone
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This is the punishment for all players who left their small factions and went to the most powerful faction to sleep at night ...
I think it's a great idea

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2 minutes ago, neogiuliani said:

This is the punishment for all players who left their small factions and went to the most powerful faction to sleep at night ...
I think it's a great idea

Yes … punishing players in a game that struggles in retaining players is  actually a great idea.

Edited by toblerone
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I like it..more content. But sorry, I want do this battles too 😃, but as Sweden it's hard to reach the first 3 places. Perhaps random do it for the others too hehe 

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5 minutes ago, neogiuliani said:

This is the punishment for all players who left their small factions and went to the most powerful faction to sleep at night ...
I think it's a great idea

Take care with your thoughts, maybe we can do anything for fun... With spanish ports. 

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8 minutes ago, Jorge said:

Take care with your thoughts, maybe we can do anything for fun... With spanish ports. 

Do you now represent the Russian faction?

We Spaniards know how to have fun having ports, and without ports. save yourself the threats... Jorge

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28 minutes ago, neogiuliani said:

Este es el castigo para todos los jugadores que dejaron sus pequeñas facciones y fueron a la facción más poderosa a dormir por la noche ...

Tu te diste un golpe en la cabeza ¿no? Espero que no fuera muy grave, por lo menos veo que puedes escribir, aunque no tenga sentido.

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6 minutes ago, neogiuliani said:

Do you now represent the Russian faction?

We Spaniards know how to have fun having ports, and without ports. save yourself the threats... Jorge

Zasca!

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3 hours ago, admin said:

Raiders know how to fit the ships and will be very combat worthy

Will they be just like Elite AI?

3 hours ago, admin said:

Raider fleet usually will consist of 16-20 Lineships(escort) and 4-6 indiaman (transports) and will split into 2 groups attacking from 2 directions

What would be composition of that Lineships fleet, as there is some difference between 20*1st rates and 20*3rd rates. Also as I can understand the raid points marked on the map it's the starting point of their attack, yes?

3 hours ago, admin said:

Raiders will not fire at forts

Will forts fire at raiders?

3 hours ago, admin said:

Points cannot go down but you can slow down the point generation or avoid it by stopping the ships trying to reach the control points

Strongly against - when you can't turn battle to your favour, then make just 1 or 2 mistake and you are lost battle and port. And it's highly likely that these stupid mistakes will be made at first as no one knows what to do with NPC raids.

Also, how you can win that battle - only by destroying all AI,  by time or just sink enough ships, so they won't be able to earn 1000 points?

P.S. If you want more PVE on PVP server what about my idea of supply system described here?

 

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45 minutes ago, neogiuliani said:

This is the punishment for all players who left their small factions and went to the most powerful faction to sleep at night ...
I think it's a great idea

This idea is only good if you waste your time only making PvE in war server. It is a respectable option, but im sure that the most PvP players of server are not agree with this "PvE port battles sistem"

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"2.Hostility will be enabled for neutral ports so clans can capture the ports for themselves " (PVE server)

Admin, where will we generate hostility to capture, say, La Navasse?

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PVE: Very interested in what will happen to things in our warehouse/ships that are docked etc. in ports that are turned neutral or neutral ports that are captured by another nation in PVE, just nice to know if I should get my stuff out of a port that's going to be attacked etc. or if it's safe. :)

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