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Carl von Lichtenfels

Russia so bored they try to kill off smaller nations?

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Here we go again...

- An impossible nation must be aggressive to survive. 

- An aggressive nation, a fighting nation will attract players

- PvP is content in War server

- Russian Empire is aggressive with a lot of PvP clans

- Hence it attracts players

 

Happy Monday !

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11 minutes ago, Hethwill said:

- Russian Empire is aggressive with a lot of PvP clans

L O L

If you repeat it enough time you might end up believing it is true.

 

Also to people complaining, you get content and you complain? me not understand.

Edited by RKY
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12 minutes ago, Hethwill said:

Here we go again...

- An impossible nation must be aggressive to survive. 

- An aggressive nation, a fighting nation will attract players

- PvP is content in War server

- Russian Empire is aggressive with a lot of PvP clans

- Hence it attracts players

 

Happy Monday !

😂😂😂 😂😂

Having so much faith is so "tierni" 😂

If the Prussian faction had been more aggressive, especially against Russia, surely they would now have lots of new players, unicorn mounted ones 😂😂

Thank you very much for making my Monday's morning a bit funny 

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15 minutes ago, RKY said:

L O L

If you repeat it enough time you might end up believing it is true.

 

Also to people complaining, you get content and you complain? me not understand.

Ah well, maybe it is the opposite. You are right.

They have very few PvP clans but that by being aggressive results in a lot of safe territory being delivered to their PvErs, which results in the same thing. Ppl search for safety, hence they join Russian Empire clans which swells their numbers and creates the behemoth in the war server.

"Please balance numbers!!!!" - right'o

I join server with a group of friends... and each one of us has to join a different nation because of balance numbers ? No way Jose. I won't play :) 

So, better fight and sink. And try again later.

If it comes to the worst of the entire Caribbean being controlled by a couple clans, well so be it. No one stopped them.

In any case, who gives a rat. Just keep sailing and fighting or whatever you do.

No need to be so serious about a collection of clans being unstoppable :)

 

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20 minutes ago, Hethwill said:

Here we go again...

- An impossible nation must be aggressive to survive. 

there is no reason to be aggressive there is no trade or economy

- An aggressive nation, a fighting nation will attract players

if there are no players left  there is nothing to attract.

- PvP is content in War server

true .... but why? for what reason ? 

- Russian Empire is aggressive with a lot of PvP clans

yes, a lot to sink :) if...you can beat the books ;)

- Hence it attracts players

you mean the groupy type of people right...haha lol

We need economy fast..... very fast .

if not 

well .....admirals fatigue is coming very soon. .......and more...... will play ; eve/ again or wows or warthunder ...

20 minutes ago, Hethwill said:

 

Happy Monday !

you too !

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What do you care Intrepido ? Those AI are not going to farm themselves, so you better get on with it.

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1 minute ago, Intrepido said:

Do you smoke anything special on Mondays, Hethwill?

you better can use pills... better for the longs  😇

and as far as i know he doesn't drink or smokes 0.0

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1 hour ago, Hethwill said:

Here we go again...

- An impossible nation must be aggressive to survive. 

True

- An aggressive nation, a fighting nation will attract players

True again, but you forget that if you have two fighting nations, only the winner will attract players. The winner is usually the one that has more players. So, the logical conclusion is the nation with the most players will also get the most players. Answer: Russia

- PvP is content in War server

True

- Russian Empire is aggressive with a lot of PvP clans

Somewhat true

- Hence it attracts players

False. It only attracts the players that have not quit. So the overall population goes down.

 

Happy Monday !

Happy Monday to you too.

Edited by meyott
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Wondering if reducing the speed of collecting materials depending on the number of players would help to balance smaller nations vs bigger nations a bit.

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It was going to happen sooner or later unfortunately. I didn't expect anything better. Oh well, instead of living partially out of captured ships I will live fully out of captured ships.

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3 minutes ago, Sella said:

It was going to happen sooner or later unfortunately. I didn't expect anything better. Oh well, instead of living partially out of captured ships I will live fully out of captured ships.

Maybe you can show us your captured 1st, 2nd Rates in Pinar today.  Or didnt you capture nothing from enemies in last few weeks?

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Just now, Salty Sails said:

Maybe you can show us your captured 1st, 2nd Rates in Pinar today.  Or didnt you capture nothing from enemies in last few weeks?

Sorry, lineships are not my cup of tea, nice try though

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For reduce population of Russian Empire need to capture only 6 ports.

  • Rum Cove
  • North Inlet
  • Kidd's Harbour
  • Saint George's Town
  • Flatts
  • Somerset

Maybe Saint George's Town and Kidd's Harbour will be enough. :D

Edited by qw569
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7 minutes ago, qw569 said:

To reduce population of Russian Empire need to capture only 6 ports.

  • Rum Cove
  • North Inlet
  • Kidd's Harbour
  • Saint George's Town
  • Flatts
  • Somerset

Maybe Saint George's Town and Kidd's Harbour will be enough. :D

how do you get hostility there when shallows are unflipable?

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4 minutes ago, RKY said:

how do you get hostility there when shallows are unflipable?

I missed Marsh Harbour which open door to these regions.

Edited by qw569
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4 minutes ago, qw569 said:

I miss Marsh Harbour which open door to these regions.

to get marsh you need nassau. with a fort position at nassau, good luck.

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3 hours ago, Hethwill said:

- An impossible nation must be aggressive to survive. 

Can you please explain what makes Russia or any of the so called "impossible" nations impossible apart from the fact that they do not have a unconquerable capital and that the Devs have labelled them impossible nations? There are no other differences or restrictions that make these nations any harder to play than any of the so called easier nations.

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When in doubt, blame Russia

Edited by Meraun
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6 minutes ago, Archaos said:

Can you please explain what makes Russia or any of the so called "impossible" nations impossible

Well, scenarios like this one come to mind...

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20 minutes ago, Powderhorn said:

Well, scenarios like this one come to mind...

Sorry I do not understand? What scenario like this? The fact that they are a big nation with lots of PvP and RvR clans actually make Russia currently a very easy nation. The same would apply to any other large population nation that had a lot of PvP and RvR clans.

Compare Russia to GB in the current game, both have around equal population but GB has very few strong PvP and RvR clans, GB has mainly new players starting out in the game while Russia has had many experienced clans move to them since the reset to join already strong organised clans that made a good start after reset.

Don't get me wrong, I have nothing against Russia, they are just currently the nation with a large number of PvP/RvR clans and population. Other nations have been there in the past including GB.

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2 hours ago, Staunberg said:

No worrie. Devs fixed it for us. With npc doing pb’s, Russia wont have time to fight players.

u forget the ai is going to decimate any small nation in the progress russia wont need to life a finger when the ai does their job for them

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