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DLC ships and port bonuses

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On 7/17/2019 at 11:21 AM, huliotkd said:

real p2w is buying ALT account, having  more than 5 building slots, more than 3k labour hours, more than 30 docks slots, mor than 15 vic mark a week....many player have 4-5 ALT

this is the real p2w, even if a main account buy the admiralty DLC...the labour cap is still 3k hours and with a single ALT you have 6k and 60 ships slots....i know there are player (now in russian nation) with more than 10 ALT...

 

how can you think a DLC ship can be a p2w???????

Mate enjoy your redeemed 4-4-4-4 purple or golden Le Requin (we all know you will redeem it one day) , just keep farming noobs with your cancer but do not try to justify what has happened. 

I would support DLC permit and dlc ship to be crafted with port bonus at shipyard, I would support your stupid lrq with 4-4-4-4 port bonus, in which you can do endless farming, but NOT THIS SHIT, it is pay to win as hell. 

Of course I do agree with ALT shit. 

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1 hour ago, Snoopy said:

If combat isn't the goal but the economy - why craft ships at all?

If combat is the goal - why craft ship at all ?

You can't say buy my ow mmo sandbox game, and years later, oh, anyway, if you just want to fight the other buyers without effort & risks, buy this dlc (imagine an mmorpg dlc  for unlimited access to a lvl 50 paladin able to revive every 24h "cause combat is the goal" ofc) "hey it's not the best paladin in game stats wise so it's fair and not p2w".  

 

I'm not even angry about dlc ships to be honest, just sad the efforts seems to be oriented toward while them and removing content for the rest "hidden rng permits", "increased prices" etc.. instead of creating a balanced and coherent game where everything works together as it should.

 

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On 7/17/2019 at 8:47 PM, Slim McSauce said:

It is

Off topic meme removed.

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On 7/17/2019 at 3:32 PM, Snoopy said:

The game (like most MMOs) has always been gear based since it left Sea Trials and entered OW, there really isn't anything they need to 'admit now'. The ships had different stats from day 1 in OW.

It feels like you also seem to misjudge the strength of the DLC ships. Hercules could use a nerf, or better have a crafted counterpart added, but how about I gift you the Hermione to your Steam account and see how much p2w that is? (I really mean it).
So far the DLC lineup is: Hercules: slightly op (mostly due to a lack of other shallow water vessels with 32pd nades), Hermione: total dog, and more importantly because its a two decke 4th rater: Rattvisan: well balanced, Agamemnon is slightly better overall. This is a far cry from pay to win.

 

What are you talking about? Shallow water ships with 32pder carros also are: Cerberus, Surprise, Renommee, Niagara, Le Requin. Hercules is overpowered due to her too high base-speed combined with high agility and number of chasers.

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Le 09/07/2019 à 17h11, Raekur a déclaré:

1. Les navires DLC ne vont pas manquer de bonus de port.

2. Les navires DLC sont également les plus faibles de leur classe.

3. Le seul avantage des navires est ce qu'ils peuvent être échangés n'importe où.

Et ...

4. Les navires en DLC gratuit peuvent être utilisés toutes les 24 heures GRATUITEMENT et à l'INFINI. 

Edited by Marquis de la Fayette

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My take on the topic, and related suggestions.

I show in two examples - including a screenshot of latest stats from the API - how DLC ships are fitting the definition of Pay 2 Win in Naval Action.

If you have a different definition of P2W, please post the counter argument.

Edited by Tenet

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On 7/11/2019 at 8:36 AM, Vernon Merrill said:

18 pounders on a shallow ship is the real problem here...   was a poor choice from the get-go....

Yeah... I agree here... I believe that the 32 pound carros are ok... but I think the Hercules shoudlnt have cannons larger than 9 pounds. But in the end... the ship is relaly only as good as her Captain. I have talked to players that disliked them for fragility and/or more difficult handling. The Le Hermoine is very well balanced yes? Lets make the DLC deep water ships only... except for Le Requin… just make her have smaller guns... then all she does is boarding... but then we are talking about a nerf... and nerfs are bad for business.

 

 

Edited by LIONOFWALES

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On 7/12/2019 at 1:17 AM, Slim McSauce said:

Constitution is a frigate, it does not belong under 3rd rate classification.

I agree entirely here... should be a 4th rate in game.... at least in my opinion... after all, it is the British that complained about it being called a frigate in the 1800's anyway. Lets just face it... we do everything bigger in the USA. Its what we are used to... our frigates are bigger and the Line ships... though only a few were built... were monsters... made L'Ocean look a bit smaller. Good thing we never had to use them really... if we did, we would have been fighting a war the young USA did not want.

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The main reason I think they put it under 3rd rate is for the higher crafting requirement. While the current Connie is good it doesn't fill any roll, it's wholly outclassed in it's line up being only armed with 24's on it's main deck while it's so-called contemporaries are sporting 32's, as well as just having more firepower and armor in general.

The problem in my eyes with sorting the ships class by tonnage is Constitution historically was made up of the heaviest woods available at the time, LO/WO. So on paper it is a lot heavier than the other large frigates which were made of lighter woods. Constitution being punished for being a historically heavy ship, it really does belong with the 4ths.

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