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Suggestion: PVP players of low XP can only be engageable by other players of a comparable XP or lower until they reach a certain level of XP. This may help keep ganking and griefing of new players in PVP to a minimum.

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I'm playing US and I can sail up and down the coast in relative safety. Yes, there are enemy ships cruising and I have lost several traders to raiding, but that is to be expected when your nation is at war. I complete way more missions unscathed than sunk. I don't travel far from the US, but if I'm a noobie sailing an unsecorted trader full of valuable cargo into the heart of the Caribbean then I'm asking to get ganked. I have never been attacked coming out of Charleston. Being ganked has not been a problem for me in the US, but maybe ganking is a real problem for other nations. But before we start changing the game to protect the noobies from ganking I would like to be sure its an actual problem. Experienced players preying on noobies happens in most MMOs, and I'm wondering if people are basing the extreme ganking claim on conformation bias. How many noobies reading this have been ganked; and how often does it happen?

Edited by Clifford Scott Wilson
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