Jump to content
Game-Labs Forum
Sign in to follow this  
Crimson Rosella

Problems with Deployment in the Battle of Salem Church

Recommended Posts

Hey guys, I've got two problems on my hands with the Battle of Salem Church.

Firstly, the Battle of Salem Church occurs directly after the Battle of Chancellorsville. However, I cannot visit the camp to reorganise a smaller corps of only 10 brigades to fight the battle. I did not have a 10 brigade corps available at the time, but because I can't go to the camp, I cannot make one to fight the battle. This means that I literally got stuck on the campaign, unable to deploy to battle. This problem has already forced me to restart the entire Battle of Chancellorsville once because I can't prepare for the Battle of Salem Church.

Secondly, when I restarted the Battle of Chancellorsville I raised a brand new corps with 10 brigades in preparation of the Battle of Salem Church which was to follow. However, these brigades were only 500 men strong when I started the Battle of Chancellorsville. At the camp between Day 1 and Day 2 of the Battle of Chancellorsville, I reinforced that new corps so that each brigade had 1200 men. However, after I won the Battle of Chancellorsville, the brigades spawned in the Battle of Salem Church with only 500 men, instead of that 1200 men that I had reinforced the corps with on May 2.

This is all very frustrating. Does anyone know of any work around for this and will there be patches to fix these two problems in the future?

Share this post


Link to post
Share on other sites

While the brigade count turns red when you select a corps that has more brigades than the battle allows, you can still start the battle. In the case of Salem Church you will get a manual deploy box where you can select 10 of however many brigades are in the deployed corps.

This is the first I've heard of unit sizes resetting when reinforcing between days. At a guess, it's because the brigades you added men to never actually saw the field before the battle ended and Salem Church loaded.  There are similar issues with supply and perks though those are basically exploits. Adding men between days is also a scaling exploit and messes up the end battle stats, but usually it does work fine in other battles.

 

There are currently quite a few battles where you can actually bring more units than the displayed amounts. These guides document most of them: 

https://steamcommunity.com/sharedfiles/filedetails/?id=1398810316

https://steamcommunity.com/sharedfiles/filedetails/?id=1396453437

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...