Muhler Posted June 2, 2019 Share Posted June 2, 2019 Two quick questions: First, any plans to include monitors? They were starting to die out about the time the game starts, however they did play minor roles up to WWII. Would be cool to work with though. Second, how is research gonna work? A tree system, something a bit more random (kinda like RTW)? Really looking forward to this. I love the Ultimate General games and am a WWI guy, so this setting/topic is right up my alley. Link to comment Share on other sites More sharing options...
Nick Thomadis Posted June 7, 2019 Share Posted June 7, 2019 Hello, No, monitors will not be included since the game will focus mostly on naval tactical battles. Research will work with a non-linear tree system, meaning that some techs can complete earlier or much later than expected due to multiple delays. You can speed up some techs at the expense of making other techs considerably slower in research. 2 Link to comment Share on other sites More sharing options...
Muhler Posted June 7, 2019 Author Share Posted June 7, 2019 Very cool, thanks! Link to comment Share on other sites More sharing options...
Kasuga Posted October 5, 2019 Share Posted October 5, 2019 Sorry for revive this thread but i prefer not open a new one. I only see as game modes de academy and campaign... this means we are not going to have a scen editor??? and no skirmish mode??? I really like what i see in videos, finally a modern and welldone successor for "Fighting Steel" BUT i miss that 2 key game modes for me because my interest in campaign is limited in the moment i prefer combat and decide what, who and how have the battles. Thanks. Link to comment Share on other sites More sharing options...
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