Magnus Baldur Posted May 29, 2019 Share Posted May 29, 2019 My suggestion is to add some depth/specialization to the shipbuilders/shipyards in the game. Currently any T3 shipyard can build any ship. What I'm proposing is to have these specialized. As the builders/yards are set up require the player to specialize in a particular style of ships. French ships, British, Spanish, American and Baltic (Swedish, Dutch, Danish, Prussian, Russian). This makes it so that while this puts more effort into getting these ships, 1 person cant just pump out L'Oceans and Aggys for everyone, since one is French and the other British. The rigging and perks I don't have an opinion on, that's after market if you think about it. 3 Link to comment Share on other sites More sharing options...
derekticus Posted May 29, 2019 Share Posted May 29, 2019 No time to test this, and how would a "joe" player know which Ships belong to which Nation (according to the Devs) ? If you want Specialization, make it so a Level 1 Shipyard only Produces 6ths and 7ths; a Level 2 only Produces 4ths and 5ths; and a Level 3 only Produces SOLs. This, however, would force ALL Crafters to buy the "Extra Buildings" (Admiralty Connections?) DLC ... The idea seems to be a non-starter. Link to comment Share on other sites More sharing options...
Magnus Baldur Posted May 29, 2019 Author Share Posted May 29, 2019 How so? 90% of the players know some things about the history of this time period. I didn't say it had to be now, release of a game doesn't mean "all stop development!" It's something that they could enforce later or something. I'm just coming up with ideas, they don't have to shove it through. Link to comment Share on other sites More sharing options...
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