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Kill mission NPC numbers increase if you take Fleet ship


James Thomson

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This is a known aspect of missions for quite some time now. Some even use this to their advantage by bringing in a fleet ship and telling it to instantly escape so that it leaves more xp and money for the player.

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43 minutes ago, HamBlower said:

Why should the mechanics be changed? I don't know about a duty to have a fleet ship.

Don't bring a fleet ship and everything is fine.

 

Well if they are not balancing out the opponents then i wish they did change it, i was testing out the missions on low tier ships. Like when you get your first 5th rate, Cerberus for example the game puts me against Essex. Thats already hard with current NPC buffs, and seems they are to stay... So i took Rattlesnake i had in my docks to the fleet (6th rate) and game added to my next mission another Essex... Ummm.... for 1 Star missio i think thats a bit too harsh for new comers. And i dont enjoy myself fighting the NPC always demast > rake > Board either. Its so booring.

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