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Exciting times ahead - pre-release wipes information

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Yes, testers must give way to the full game. This is the right way to go. TRUST THE DEVS! THEY KNOW WHAT THEY'RE DOING!

Edited by Slim McSauce
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Just now, Spikes said:

Well...reviews are supposed to be truthful. I'm not going to lie.

yep you can say developers decided to let EVERYONE have a clean start on release, just like all MMO's do
new players consider this review positive even if it is negative.

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1 minute ago, Charles Edward Stuart said:

Players will quit if all their progress is ripped from under them like a table cloth is ripped out under plates.

 But if you don't break the plates, it's ok.

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Just now, Banished Privateer said:

Just a theory, but do we get our testbed gifts for testing and then get them wiped right away? lol 

those are sail able gifts. If you can sail them they are safe for quite a while. 
First wipe will only touch economy - just like the main posts says

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Just now, Shocktrooper Basteyy said:

WE ALREADY GET SOMETHING. WHY THE hello kitty ARE YOU COMPLAINING ABOUT EARLY ACCES?!. ITS A GOOD WAY TO GO THINK ABOUT THE NEW PLAYERS THAT WILL JOIN WTF. Just stop complaing About Things which are not going the way you want it.

Think about all the new players who are already unable to get into the game because gaining XP is too difficult. We all leveled up using instant-action missions, they have to chase down traders snows to sink.

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1 minute ago, Spikes said:

Well...reviews are supposed to be truthful. I'm not going to lie.

I said nothing about lies. But if people cannot find anything at all good about the game to review, then so be it..they can go play another game. If we who like this game don't combat bad reviews with our own positive reviews, then yeppers...the game will not have a horde of newbs.

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Years of watching Futurama have taught me that when the Professor says good news, I know something is going tits up. please at least leave the testbed paint chests on a redeemable timer through the great wipes.

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2 minutes ago, admin said:

Agree
I am very pessimistic in this regard
100% of players will quit all games they currently play given time.

You should trust that instinct then.

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8 minutes ago, Sir John said:

My one wish before release is that trees get better textures


20190226152909_1.thumb.jpg.0c8c115c1e2d8e657f98184241dbf347.jpg

No, games gonna lag :C

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1 minute ago, admin said:

Agree
I am very pessimistic in this regard
100% of players will quit all games they currently play given time.

well I have stuck with this game have over 8000 hrs as have a lot of other people . In the hope you will change direction 

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2 minutes ago, admin said:

yep you can say developers decided to let EVERYONE have a clean start on release, just like all MMO's do
new players consider this review positive even if it is negative.

Not all MMO games do this. And the ones that do I'm sure didn't guarantee to allow testers to keep multiple aspects of their progress and later down the road renig on that guarantee.

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1 minute ago, Charles Edward Stuart said:

Think about all the new players who are already unable to get into the game because gaining XP is too difficult. We all leveled up using instant-action missions, they have to chase down traders snows to sink.

that's what I said to him. It's not a complaing About it. 

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1 minute ago, adriancairns said:

well I have stuck with this game have over 8000 hrs as have a lot of other people . In the hope you will change direction 

i was meaning more like 70-80 years )))) in 70 years nobody will play NA, well. maybe NA 2 

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6 minutes ago, admin said:

yep you can say developers decided to let EVERYONE have a clean start on release, just like all MMO's do
new players consider this review positive even if it is negative.

Devs lie to their playerbase and promise things they don't deliver isn't positive, wake up. Maybe you shouldn't have told people things without knowing huh?

Edited by Draymoor
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1 minute ago, Spikes said:

Not all MMO games do this. And the ones that do I'm sure didn't guarantee to allow testers to keep multiple aspects of their progress and later down the road renig on that guarantee.

You are upset. i understand.
But you forgot that rank is easy to get. And crafting level and blueprints is no longer RNG as it was when this promise was made. In pvp you can get top rank maybe in a week or two.
 

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Just now, admin said:

You are upset. i understand.
But you forgot that rank is easy to get. And crafting level and blueprints is no longer RNG as it was when this promise was made. In pvp you can get top rank maybe in a week or two.
 

Rank was easy to get with the old missions system. Now we have to chase things down. Player, NPC, does not matter. Too much time spent chasing things for those with jobs or in school.

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If the first impression and cutters are so important, unlock the ranks for all the testers on release in time. After a week give us post captain ranks, after 2 weeks flag captain, after 3 weeks commodores and after month rear admirals... Same result and these that hate re-doing the grind can simply wait and come back later. 

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Just now, Banished Privateer said:

If the first impression and cutters are so important, unlock the ranks for all the testers on release in time. After a week give us post captain ranks, after 2 weeks flag captain, after 3 weeks commodores and after month rear admirals... Same result and these that hate re-doing the grind can simply wait and come back later. 

This would work. +1

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1 minute ago, Charles Edward Stuart said:

Rank was easy to get with the old missions system. Now we have to chase things down. Player, NPC, does not matter. Too much time spent chasing things for those with jobs or in school.

no its not, you undock from LT in a capped frigate and get a fight withing 10 mins, or better yet, redeem herc/requin and do the same

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3 minutes ago, admin said:

You are upset. i understand.
But you forgot that rank is easy to get. And crafting level and blueprints is no longer RNG as it was when this promise was made. In pvp you can get top rank maybe in a week or two.
 

ok something against it. If you do PvP you get Players to leave again because of other People doing PvP. So like it will bring no new Players that will be ganked everyday.

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To plenty of people it took them 2 or even 3 months to max their rank. That was with the old system where you could easily find battle. So no, it's not 2 weeks for max rank. Not every player plays 10 hours a day. Much less when they have to redo shit they already did. 

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1 minute ago, Draymoor said:

Devs lie to their playerbase and promise things they don't deliver isn't positive, wake up. Maybe you shouldn't have told people things without knowing huh?

There is no lie here, wake up.
We wanted to keep XP (upfront), then we spend time and saw where it will lead you we changed that decision (also telling you upfront). Both decisions were true. 

But if new players buy a new shiny game they dont want to see first rates commandeered by vets against them. I know you understand this

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2 minutes ago, Draymoor said:

To plenty of people it took them 2 or even 3 months to max their rank. That was with the old system where you could easily find battle. So no, it's not 2 weeks for max rank. Not every player plays 10 hours a day. Much less when they have to redo shit they already did. 

i saw how 3 players leveled up an impossible nation alt in less than a week in pvp - live on stream (definitely in less than 2 weeks)

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1 minute ago, admin said:

But if new players buy a new shiny game they dont want to see first rates commandeered by vets against them. I know you understand this

Veterans sail in 3rd rates after a week, we had it already in past wipes. 

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