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Exciting times ahead - pre-release wipes information

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5 minutes ago, Meraun said:

this is a legit business decision. Period.

It was wrong to make taht promise in 2015, but its done. Make a nice "we are sorry" Thread, and be done with it.  Its the right thing to do after all.

It's a moronic business decision. Who here will ever buy a game in EA from GameLabs ever again? And if NA botches who will then buy any game from GameLabs ever again?

The real question is: What will change that will markedly change new player experience post release? 

The current problems will not go away by a wipe, after 2-4 weeks the problems will reappear. Does the devs imagine that they can wipe every 2-4 weeks? If nothing new is to be tested then the new players will still be hunted into extinction. No ship is worse to start out in than the basic cutter, I'd argue that sailing a Santissima requires less skill than sailing a basic cutter and yet the basic cutter is still the beginners ship of choice. His only choice. I'd argue that new players that experience their first gank is prone to stop playing.

The suggested change to the RoE will only aggravate ganking since 1: I won't help a trader getting tagged by a single enemy warship because if I jump into the battle the ganking team can get 2 more players in, in dedicated warships. It will be a ganking fest. 2: every time u see a trader out of its way it might be a trap so you won't tag it. In short ganking won't be fixed.

The trading changes won't alter the current state of trading - it's afk sailing requiring little to no effort. Ppl with alts will get everything in a matter of weeks and noobs won't be able to buy any trading goods because me, myself, I and my alt has 16 indiamans vacuuming the ports that yields the largest profits.

Crafting req reals/gold and rs to lvl up, vets will have lvl'ed up fast and newbs will still be at a disadvantage. Add to this that eurotrader was removed to move more ppl to buy admirals DLC and newbs prob won't even start crafting since the investment in time, rs and OPs will be prohibitive.

This notion that a wipe will create any marked difference for new players is naive and only shows how little ppl understand of a sandbox game. The game needs to be balanced, and the incompetence of the developers means that they have avoided that for nigh on 3 years and kept fiddling with a combat model that really is the only thing truly working in this game.

In short: It's a shitty business decision that will serve no purpose other than more negative reviews post release wich will turn off any potential new players from buying the game and those that do will find all the old problems and then turn in a negative review. Game dies, GameLabs will find it increasingly hard to sell any game and as such will die off just like a host of other companies that tanked due to a halfassed product that was rushed through.

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been waiting for proper release , so for me that's great.

 

Will we start with a clean slate, regards to Nation  , Clan etc ? IE the same as a day 1 noob

 

Not all of us have alts  or any dlc's so it would be nice to know in advance whether it's worth hoping for a spring steam sale ( which is a possibility ) to load up on an alt.

 

and lastly, if I have missed any of this information in previous replies, appologies , I don't really want to trawl the tantrums

Be nice to lose the global chat channels ingame too , imho it's  just for insults , racism and people linking stuff they shouldn't. Leave trade and nation but global should be gone, not worth the effort to police it

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I have 5 characters that I grinded to max rank, 2 that are second highest rank and another 3 that are Flag Captain..

I support a total wipe. (Am I a masochist? Maybe.)

However, please stop framing this in terms of new players and veterans being on an even level after release. That's not the case. Skill cannot be wiped. And new players are going to come after 1 month, 2 month 3 month after release, and everyone who played since release are going to have a head start on these new players.

But as admin says, it is about first impressions. If you buy the game a month after release, you have to expect to face players that have played for a month. But if you buy a game at release, you are buying it then because you want to get in on the ground floor. You want to be part of a fresh new world. You don't expect a world where some players have already been amassing assets (or XP) for years.

It's like running a marathon: When you're new to running marathons, you have to know that veteran marathon runners are going to outrun you - by a lot. But you'd be pretty pissed if those who ran last year's marathon get a 1 hour head start that doesn't count on their clock.

On a related note, yacht and Pandora should be released as purchaseable DLCs on release, that new players can purchase, while eligible testers get them for free as scheduled.

Also, it's nice that @Banished Privateer's idea of a delayed XP redeemable is received so well by so many.

 

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2 minutes ago, Grundgemunkey said:

a dlc is useless if im not playing the game .. i bought those dlc based on the fact i intended  playing the game after release  ... It was guaranteed  that rank and  crafting xp were to be retained on release

therefore the dlc were sold under false pretence

 

Yes, at the time they believed that they made the right choice, they have since had time to assess the situation and feedback from players (there were many players who called for a complete XP wipe at launch) and have made a change that they think will benefit the game post launch. 

He did ALSO say to EXPECT THE WORST.

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30 minutes ago, admin said:

@Banished Privateer idea is good but is not going to help because players who will expect xp in lets say a month - will then delay playing. 

But you're gonna have all these "new players" aren't you? That's why we're wiping in the first place. A delay in the veterans playing will mean they get a nice fair and fun start right?

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3 minutes ago, Anolytic said:

 

It's like running a marathon: When you're new to running marathons, you have to know that veteran marathon runners are going to outrun you - by a lot. But you'd be pretty pissed if those who ran last year's marathon get a 1 hour head start that doesn't count on their clock.

 

Except it is not like running a marathon. In a marathon there is a finish line, an end goal. There is no such thing in NA and we all see the pop numbers, we all know the issues new players experience and those will not be fixed by any wipe. The game lacks balance. Pure and simple.

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@admin can you speed up the wipe from 7 days to just one?

i am getting excited now ...

and a good thing to wipe the darn stuff and bring trading in first.

allt he vets must understand that having an advantage over new players is blow in the face before they even start playing, and is not fair to them.

so i wouldn't mind to wipe it entirely to the bone...

in EVE it took me 5 years to fly the big mogul, (and that is described) so what i s a month or two, its nothing ...

go ahead and stick to the process...

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1 minute ago, Lars Kjaer said:

Except it is not like running a marathon. In a marathon there is a finish line, an end goal. There is no such thing in NA and we all see the pop numbers, we all know the issues new players experience and those will not be fixed by any wipe. The game lacks balance. Pure and simple.

Well. There's time to work on both balance and content. I'm anticipating a late spring release in October/November

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4 minutes ago, Neads O'Tune said:

Yes, at the time they believed that they made the right choice, they have since had time to assess the situation and feedback from players (there were many players who called for a complete XP wipe at launch) and have made a change that they think will benefit the game post launch. 

He did ALSO say to EXPECT THE WORST.

fair comment ... however

Napoleon believed he made the right choice on marching to Moscow

seems there are many players who are calling the full xp wipe BS

i have played this game for many hours and although it will be a shame ... its not a life changing event to stop playing .. the devs can do as they like

I feel I have been conned with false information when DLC was launched ..

i may have been stupid to buy several dlc of a game in testing , but thought they were been sold on the basis of no removal of xp at launch

I bought those dlc on the facts presented by the devs .. they obviosly havent acted in good faith when selling them

 

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see this as  an end of NA

Vets will stop playing ... those that come back on release will log in find they have nothing  and leave again ..why do you think they left in the first place

people who havent played before will see new game release read reviews and not buy

result  0 playerbase game dead in 2 months

but devs have made their money  so alls good

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I started in Sea Trials and ever since the last xp reset we have been told we would not have too do it again for rank or crafting. I also bought DLC on this basis. Its more than annoying, its misrepresentation.

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I dont mind a full wipe, but this game is NOT ready for release. Not by a long shot. There is a ton of missing content, and a ton of things that a lot of people want to see changed/added. Personally, I feel this game needs at minimum another 2 or even 3 years of EA development before it should be considered for release.

 

- Sextent needs to be reworked completely. No more GPS dot tied to a skill perk. Make it a minigame done on the OW that EVERYONE has access to, regardless of skills.

- PVE Raids/PVE Port Battles. Some kind of system for the pve server that allows port battles, or some way to flip a port without hurting the original people in said port.

- Allow people of different nations to add each other to their friends list. Especially on the pve server. Some kind of nation alliance system maybe?

- Better, more entertaining boarding system. No more rock, paper, scissors clickfest. Do some kind of an RTS type of deal. Turn based maybe? You guys made the Ultimate general series of games, maybe take some inspiration from those and use it for boarding?

- More minigames for long trips. Card games, dice, poker, checkers/chess, an interactive fishing minigame maybe? Just SOMETHING to do on long trips.

 

If you could add HALF that stuff, I would be ok with this game releasing fully. As it stands, if this game releases as is, it will only be met with failure. You are already losing potential customers from the current state of the game. How do you think new players will feel when they buy a fully priced released game, and its in the state its currently in? They'll be rightfully ticked off, and leave the game forever.

 

[edit] Oh, and lets not forget one of the most important details about games. MUSIC SOUND TRACK. For the LOVE OF FUDGE AND COOKIES, PLEASE HIRE SOMEONE TO MAKE MUSIC FOR THIS GAME!

Seriously, this is one of those games that would benefit MASSIVELY from a really well put together sound track! The fact there is still nothing like that in this game, after all these years, is extremely disappointing. Heck, I'm sure you could even find some musicians right here in this forum that would LOVE to contribute to this game, or at least might know someone who can! Just anything! Please!

Edited by kitsunelegend
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NA post wipe situations have always been the one I had most fun.

But its dangerous to promise something and then do another thing. Based in previous promises many players have grinded hundred of hours that will be useless now, and this is not good. 

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48 minutes ago, Anolytic said:

Well. There's time to work on both balance and content. I'm anticipating a late spring release in October/November

lol, well the issues has only pertained for the past three years.. But for the record - I know it's cold in Norway, but a spring release in November??! When do you get to have a summer?

As I read it we're talking about a release in 3-4 months, i.e. June/July. 

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52 minutes ago, Thonys said:

@admin can you speed up the wipe from 7 days to just one?

i am getting excited now ...

and a good thing to wipe the darn stuff and bring trading in first.

allt he vets must understand that having an advantage over new players is blow in the face before they even start playing, and is not fair to them.

so i wouldn't mind to wipe it entirely to the bone...

in EVE it took me 5 years to fly the big mogul, (and that is described) so what i s a month or two, its nothing ...

go ahead and stick to the process...

It's a sandbox. There is no "fair" beginners experience. What is it with sandbox that ppl don't understand?

Atm the biggest issue for new players is the learning curve, and their first experience with PvP is generally a decidedly poor one. How is a wipe going to change that a year from release? or two years (if the game lasts that long). Thinking that a wipe will change anything is basically ignoring all the problems and choosing the easy fix, kinda like pissing your pants to keep warm - 2 mins later it just feels all gross and your still cold as hell.

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On reflection - I am furious - the dishonesty is unbelievable. It was stated over and over that xp (rank and crafting) were protected.

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2 minutes ago, Suricato Rojo said:

NA post wipe situations have always been the one I had most fun.

But its dangerous to promise something and then do another thing. Based in previous promises many players have grinded hundred of hours that will be useless now, and this is not good. 

the last wipes were fun

but this is different

you have to rank up again to crew bigger ships ... you cant get bigger ships because you have  to rank  up your crafting  xp again

and the biggest change is with the new damage model you will be sunk  if you attempt to attack any ship bigger than the class of ship your sailing ... the grind will be far harder and longer than the first time around

 

 

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4 hours ago, admin said:

Most guarantees are shorter than 3 years. This promise was made in 2015, we expected to release in the end of 2016. Sorry but promising veterans advantage on launch so close to release seems like a very bad idea.

i agree, we already have the advantage of knowing the game on beforehand and know how mechanics work

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1 minute ago, Rouleur said:

On reflection - I am furious - the dishonesty is unbelievable. It was stated over and over that xp (rank and crafting) were protected.

I will wait but I will be complaining to steam and wanting a refund on dlc purchases if game is released with a full wipe of xp

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4 minutes ago, Rouleur said:

On reflection - I am furious - the dishonesty is unbelievable. It was stated over and over that xp (rank and crafting) were protected.

There is no dishonesty.
We truly believed in 2015 that XP should be safe and getting to high level ships should require up to 60 days. The leveling was sped up for EA and testing. That statement was repeated over and over because it was true. The XP was not affected for the last 3! years and we tried as hard as we can to not reset progress on anything - only one economy wipe was done over 3 years of early access testing.

But times change the decision was made yesterday that the 2015 promise is bad for the game, and as soon as this decision was made - we made an upfront announcement. 

We are honest and clear. XP was safe for 3 years - but it is absolutely necessary that on launch the game starts fresh FOR EVERYONE.

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Most guarantees are shorter than 3 years. This promise was made in 2015, we expected to release in the end of 2016. Sorry but promising veterans advantage on launch so close to release seems like a very bad idea.

it may seem like a bad idea now

but you want to start going down how long a guarantee should last you need to start looking up a few facts

a guarantee is for the lifetime of a product unless stated otherwise ... i dont see when you said xp is guaranteed  to remain on release that you put an date  or timeline on that guarantee

my main bone of contention is you sold us DLC knowing that you were not going to honour that guarantee

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I am fine with the XP wipe. Lets start on equal level.

 @admin I recommend to change the grind for the ship knowledge slots. Why could we not have a system that allows to gain and use the knowledge for the ship rate and not for the ship type. E.g. you do not only gain knowledge for an Endymion but for all 5th rates. Grinding knowledge as it is atm is really no content but a vaste of time in my personal opinion.

The rank system atm is PvE based. Those PvE ranks are meaningless. They only allow you to crew bigger ships but they do not say anything about the skill of the player. In a wargame there should be PvP ranks that can be achieved by PvP. I hope your new ranks will include a relation to PvP. Otherwise they will be - in my personal opinion - meaningless and a waste of time.

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Good morning @admin

With the combination of all wipes, I have two questions 

- Can we expect a reset/purge of all clan names list on the final wipe ?

- Will player account reset include the created character ? Start completely new character ( chose nation again, etc ) ?

 

 

 

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It is dishonest - you did not say for "3 years" - it was clear to everyone it was  protected post general release. My purchases have been significant and  were done on the basis that the statements made by the developer were meaningful. So misrepresentation has occurred and money exchanged based on this - that is not a good place for any company to go and having run a few I know that reputation matters. 

Edited by Rouleur
typo
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