Jump to content
Game-Labs Forum
Sign in to follow this  
Dave Hadley

Graphics for RTX 2060

Recommended Posts

Hello everyone.

So today I just got a Gigabyte GeForce RTX 2060 Gaming OC 6G and I'm testing some configurations to know what's best for my computer.

I would like if owners of 2060 graphic cards shared their graphic config so I can have some help!

I have to say it's the first time I run the game in Ultra and it looks amazing, so many years with an old 960 :(

Also I have the rigging flickering problem that someone posted about.

My other comp specs are:

i7 4790K

16GB RAM

In game res: 1920x1080

 

Thanks everyone

Share this post


Link to post
Share on other sites
20 minutes ago, Christoph said:

Buy new i7

If you're trying to imply the CPU is a bottleneck here I disagree.

I'm on a i7-3770 and a MSI GeForce RTX 2070 Armor and I can run all games on 1080p and 1440p with 60 FPS and frametimes between 15 to 17 milliseconds.

 

Also I would rather buy a Ryzen than an i7 these days.

  • Like 4

Share this post


Link to post
Share on other sites

Captain, the current workaround for the flickering issue in NA on the newest Nvidia GPU is to re-roll to an older driver

  • Like 1

Share this post


Link to post
Share on other sites
2 minutes ago, Batman said:

If you're trying to imply the CPU is a bottleneck here I disagree.

I'm on a i7-3770 and a MSI GeForce RTX 2070 Armor and I can run all games on 1080p and 1440p with 60 FPS and frametimes between 15 to 17 milliseconds.

 

Also I would rather buy a Ryzen than an i7 these days.

Thats fine. 

Do you have all settings in ultra?

Share this post


Link to post
Share on other sites
4 minutes ago, Christoph said:

 

Do you have all settings in ultra?

No, I bought a 520€ Graphics Card for the perfect 8-bit experience.

  • Like 7

Share this post


Link to post
Share on other sites

Sorry.

I m not an expert. 

I dont know thats enough for the new games. 

520€ isnt very high prince for a Graphic card

Share this post


Link to post
Share on other sites
48 minutes ago, Batman said:

If you're trying to imply the CPU is a bottleneck here I disagree.

I'm on a i7-3770 and a MSI GeForce RTX 2070 Armor and I can run all games on 1080p and 1440p with 60 FPS and frametimes between 15 to 17 milliseconds.

 

Also I would rather buy a Ryzen than an i7 these days.

 

Nevermind i have read i3 for some reasons. those CPUs will not bottleneck this card. there will be a slight difference in performances but that is not noticeable to human.

Edited by RKY

Share this post


Link to post
Share on other sites
19 minutes ago, Christoph said:

 

I m not an expert.

520€ isnt very high prince for a Graphic card

Merkste selbst, ne 😛

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Christoph said:

520€ isnt very high prince for a Graphic card

In Germany it may not be a very high price, in Spain yes. A GTX 2070, 2080 are already prohibitive prices.

Share this post


Link to post
Share on other sites
2 hours ago, Ink said:

Captain, the current workaround for the flickering issue in NA on the newest Nvidia GPU is to re-roll to an older driver

Done already, thanks!

Share this post


Link to post
Share on other sites

I have a i-9 [7900) CPU and new 2080 ti Video card. I have also been getting flickering of the rigging allot lately as well. I do think it's only a matter of time before they sort out a new driver and fix this issue. I have rolled back the vid driver one by one back several updates and the problem still continued even got worse sometimes. So I tried the opposite and updated with the latest driver to GeForce 419.17 just released and did noticed an improvement although the rig flashes still.  Also consider enabling G-sync both on your system and V-sync in game. It seems to help allot.  If you have any other suggestions I'll give it a try. 

 

 

 

Share this post


Link to post
Share on other sites

According to Geforce Experience I'm using driver version 417.71 on a RTX 2080, and I have no issues.

I noticed the reported issues in another thread and I decided to avoid updating the drivers.   

Share this post


Link to post
Share on other sites
6 hours ago, Tiedemann said:

According to Geforce Experience I'm using driver version 417.71 on a RTX 2080, and I have no issues.

I noticed the reported issues in another thread and I decided to avoid updating the drivers.   

I haven't gone back that far but I'll try it. 

Share this post


Link to post
Share on other sites
12 hours ago, Socialism said:

A new i7 won't improve his performance in most games, unless he streams.  

I went the Ryzen route and was disappointed.

I disagree. I think he would see a performance increase in every game. It's just that some games it's a 5 fps increase and others it's 20. Calculations in na are done server side so I am doubting it will have much. Some people underestimate the performance gain from new cpus.i myself am running a 4770 because it's not worth it but a new architecture would not be bad. 

Share this post


Link to post
Share on other sites
1 hour ago, Banished Privateer said:

LOL at all CPU comments. As long as you don't play strategic games, you're fine. 

You think strategy games are the only cpu intensive games out there? I already saw your advanced knowledge when it comes to multithreaded apps. Since you clearly have no idea how it works you should learn about it. Maybe you should stop believing those things and upgrade from that potato you have. 

Share this post


Link to post
Share on other sites

Haswell architecture isn’t all that different from whatever the current one is (coffeelake?).  Intel just wants you to think there is so you keep buying their chips with marginal gains.  5 FPS gain for the cost of a new chimp and board isn’t probably the best bang for buck.   Especially if he is running 1080P.  

 

 

  • Like 1

Share this post


Link to post
Share on other sites
11 minutes ago, HachiRoku said:

You think strategy games are the only cpu intensive games out there? I already saw your advanced knowledge when it comes to multithreaded apps. Since you clearly have no idea how it works you should learn about it. Maybe you should stop believing those things and upgrade from that potato you have. 

You can also make your chess engine work at 100% CPU on all cores and threads, but you're probably too stupid for chess. 

Edited by Banished Privateer

Share this post


Link to post
Share on other sites
52 minutes ago, Banished Privateer said:

You can also make your chess engine work at 100% CPU on all cores and threads, but you're probably too stupid for chess. 

The ai moves are going to done on one thread. One thread cannot be calculated over multiple cores. You would loose performance. If you divide the calculations over multiple threads you also loose performance since the cores need to share information. Chess is child's play compared to multiple threaded apps. You should look into how it works and not repeat common internet rumors. 

Share this post


Link to post
Share on other sites
15 minutes ago, HachiRoku said:

The ai moves are going to done on one thread. One thread cannot be calculated over multiple cores. You would loose performance. If you divide the calculations over multiple threads you also loose performance since the cores need to share information. Chess is child's play compared to multiple threaded apps. You should look into how it works and not repeat common internet rumors. 

http://tests.stockfishchess.org/tests/view/5b391fae0ebc5902b2e60162

192 cores and 384 threads compared to 18 cores and 35 threads:

http://tests.stockfishchess.org/tests/view/5add83d80ebc59625a6d5455

Share this post


Link to post
Share on other sites
2 hours ago, Banished Privateer said:

Thanks for proving my point. You don't even know what a thread is do you? I don't know how that program you linked works in all fairness but you linking its is absolute proof you have no knowledge of how it works. Especially when it comes to calculating ai movements in games. Again. Ill try to simplify it. If you have 2 cpu cores calculating 1 task, those 2 cores need to share information. Sharing this information takes time. This is why most games have 1 core running at 100% and 3 others at 20%. It's intentionally designed this way. Total war is a great example. The engine is outdated for sure but multithreading is supported. The devs do the ai calculations on one thread because having 10000 units sharing 4 Cores would cause delays since the units interact with each other. In the future with advanced game engines we will see improvements for sure. I'm on Mobile now and if you really want to learn about the subject I will give you some links about how multi threading and games work. I can tell that you Google everything however because you seem confused. 

Share this post


Link to post
Share on other sites

Sure in many games heavy load things are limited to one core and still use multithreading like in EU4, but not in all of them and not really in stockfish engine which uses 100% performance of all threads. You can pretend to be smart, but it's been even proven when chess players argued that hyperthreading slows down the process or give worse results. With algorithms updated, it works best with 100% usage, sometimes -1 thread/core for stability and safety reasons.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...